The Undying ( FEAR HIM) do not rely on any ressources. His health bar is extremely low ( Like murky or abathur), he isn't meant to stay alive in battle for a long time, but his gameplay can be hugely different depending on the talent choice.
Level 1 :
They see me rollin' :
Roll now increase your movement speed by 100%
Underground roll :
You are no longer slowed while burrowed.
Target the weaks :
Increase acid bomb damages vs minions and mercenaries by 150%
Sticky :
Acid bomb now slow ennemis at impact by 25% for 3 seconds.
Evolve, conquer :
Every ennemy hit by Explode increase it's damage by 1.
Level 4 :
They hatin' :
Increase Explode damages by 20%
Ground nutrients :
Increase health regeneration while burrowed by 100%
improved assimilation :
Explode also trigger a free reconstitution when a minion or mercenary is killed by the ability.
Envenom.
Vibrating skin :
Burrow and Emerge are now instant
Level 7 :
Leave nothing left :
Increase Explode radius by 20%
Egg shell :
Gain a shield equivalent to 50% of your health after Reconstitution.
Acid trail :
Leave an acid trail while rolling, lasting for 3 seconds, ennemis walking on it take 50 damages per seconds.
Lingering acid :
Increase Acid Bomb duration by 2 sec. Acid bomb now have a 7 second coldown.
Level 10 : Heroic ability
Swarm memory : When activated, every damages taken in the next 15 seconds will spawn two lesser banelings that will roll to the closest enemy hero and explode, dealing 95 damages each. 50 seconds coldown.
If you die while Swarm memory is active, instantly spawn 5 lesser banelings.
Hunter assimilation : Leap at a location and deal 180 damages ( +15 per level )in a medium radius at landing. 12 seconds coldown.
Level 13 :
Broodmother fluids :
Explode now heal allies in radius by 50% of damages dealt
Penetrating acid :
Acid bomb now increase damages taken by ennemis touched at landing by 25%.
Next step :
Reconstitution now takes only 1.5 sec to hatch
Stickier:
Ennemis hit by Explode are rooted for 1.5 second.
Level 16 :
Overload :
Your egg explode when you hatch, dealing 320 damages to all ennemis in a small radius
Adaptation :
You can use roll while burrowed.
Inevitable :
Roll makes you Unstoppable for 1.5 seconds.
Death from above :
Increase Acid bomb landing damages by 100%
Level 20 :
Brood extension :
While swarm memory is active, summon 2 lesser banelings every 2 seconds.
Bounce :
Hunter assimilation can be used another time for 3 seconds after the initial use.
So far, I really can't say anything without numbers. Seems pretty generic, except for his trait. It could draw him to be overpowered, stats given, or not powerful enough. Before stats are given, most concepts -- this one included -- can go SO many ways.
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