Baron Geddon comes to assist his lord in the Nexus. Geddon is a ranged specialist, specializing in destroying enemy minions and structures.
Attack Range: 5.5 Attack Damage: 140 (+4% per level) Attack Speed: 0.7 attacks per second
Health: 1400 (+4% per level) Health Regeneration: 0
Mana: 400 (+4% per level) Mana Regeneration: 0
Best Options: Push lines/kill enemy heroes.
Baron Geddon can't normally regenerate health or mana, if he didn't take "Corrupted Fire" ultimate, but he can use "Molten Blast" to restore both health and mana, especially when it hits many enemies at once.
Combat Trait
1
Agonizing Flames
Mana Cost: 20 Cooldown: 10 seconds
Baron Geddon's attacks and spells, burn enemy minions and structures for 4 seconds. Minions receive 10 (+4% per level) damage per second and explode on death dealing 30 (+4% per level) damage to all enemies in small range from them. Structures receive only 50% of periodic damage and don't explode on death. This ability may be activated to cause targeted burning minion to explode immediately.
Primary Abilities
1
Molten Blast
Cooldown: 9 seconds
Causes Baron Geddon's next basic attack to deal 100% splash damage to all enemies in the range of 2 from the main target. For each enemy hit Geddon restores 40 (+4% per level) health and 10 (+4% per level) mana.
2
Living Bomb
Mana Cost: 60 Cooldown: 20 seconds
Targeted enemy minion or hero becomes a living bomb for 6 seconds. Baron Geddon's attacks and spells causes the living bomb to explode dealing 140 (+4% per level) damage, but the bomb will be removed. If the target wasn't hit by Geddon's attacks or abilities during these 6 seconds, the bomb collapses dealing 210 (+4% per level) damage to its wielder, or killing it, if it's a minion.
3
Magma Fall
Mana Cost: 60 Cooldown: 10 seconds
A ball of solid magma falls from the sky, stunning all enemies in the range 3 for 1 second and dealing 100 (+4% per level) damage to them. After falling the magma ball starts to slowly melt over 6 seconds. During that time it deals 80 (+4% per level) damage per second to all enemies in its initial range. As the ball melts its periodic damage grows weaker and weaker until it fully melts.
Heroic Abilities
1
Corrupted Fire
Mana Cost: 100 Cooldown: 30 seconds
For 9 seconds basic "Molten Blast" is passively applied to all Geddon's attacks.
Passive: Baron Geddon gains health regeneration equal to 6 health per second and mana regeneration equal to 3 mana per second.
2
Raging Flames
Mana Cost: 4 mana per second (+10% per second, while active) Cooldown: 20 seconds (After disabling)
Activating this ability causes Baron Geddon's flames to expand more and more. Over 10 seconds he gains 60% bonus attack damage, 40% bonus attack range, 80% bonus ability damage and 20% increased attack speed. However this ability consumes 4 mana per second and this amount grows by 10% per second, while the ability is active.
Level 1 Talents:
1) Fire Surge (Q): For every enemy minion hit increase Baron Geddon's attack speed by 2%, up to maximum of 30, for 8 seconds.
2) Consuming Flames (D): Every time an enemy is hit by "Agonizing Flames" periodic damage Baron Geddon restores 5 (+4% per level) health.
3) Stone-melting Flames (D): Increases damage dealt by "Agonizing Flames" by 4. Structures now receive 100% damage from "Agonizing Flames".
4) Feed the Fire (Passive):
Quest:
Collect regeneration globes to increases maximum health by 25, up to maximum 500 bonus health.
Reward:
Upon collecting 20 regeneration globes, reduce cooldown of basic abilities by 2 seconds.
Level 4 Talents:
1) Magma Pulse (E): Enemy structures affected by "Agonizing Flames" also emit periodic damage from "Magma Fall", while the magma ball is melting.
2) Lava Burst (Q): Increases damage dealt by attack empowered by "Lava Blast" by 20% and this attack has 40% increased attack range.
3) Consuming Flames (D): "Agonizing Flames" now may affect enemy heroes and mercenaries. Enemy heroes receive only 50% of periodic damage and don't explode on death.
Level 7 Talents:
1) Living Blaze (W): Causes target to take additional 30 (+4% per level) damage per second for 3 seconds, after the bomb exploded.
2) Inner Fire (Passive): Allied minions in the range of 6 from Baron Geddon gain 35% bonus damage. Catapults receive only 15% bonus.
3) Spreading Fire (Q): Causes attack empowered by "Lava Burst" to bounce, hitting up to 2 additional targets. Splash damage and mana and health restoration are reduced by 40% per bounce.
4) Fire Bloom (E): Increases stun and periodic damage range by 25%.
Level 10 Talents:
1) Corrupted Fire (R1):
2) Raging Flames (R2):
Level 13 Talents:
1) Melting Blast (Q): Reduces health restored by "Lava Burst" by 40%, but causes it to reduce armor of enemies hit by 30.
2) Magma Spirit (E): "Magma Fall" creates Magma Spirit attached to the magma ball. Spirit's attacks deal 80 (+4% per level) damage and apply "Agonizing Flames". Spirit is immune and last as long as the whole ability.
3) Growing Flames (D): Damage per second is increased by 25% every time it deals damage. Each enemy has his own bonus damage.
4) Fire Leech (Q): Baron Geddon also steals 1% of maximum mana from enemy heroes hit and restores the same additional amount.
Level 16 Talents:
1) Living Eruption (W): Increases explosion damage and radius by 40%. "Living Bomb" now explodes when the effect ends.
2) Soul Fires (Q): Attack empowered by "Molten Blast" deals bonus damage to enemy heroes equal to 4% of their maximum health.
3) Unearthly Heat (D): Enemies affected by "Agonizing Flames" have all their damage reduced by 50% (30% for enemy heroes).
Level 20 Talents:
1) Everlasting Fire (R1): Now restored 2% of maximum health and 1% of maximum mana per second, instead of normal regeneration. If Geddon dies while the ability is active, he revives with 25% of maximum health and mana, this effect can occur only once per cast.
2) Raging Lava (R2): Increases bonus attack and ability damage to 125% and increases maximum health by 30% over the same time. Now consumes 6 (+20% per second) mana per second.
3) Power of Ragnaros (Q): "Molten Blast" is now passive and is applied to each 2nd consecutive attack against the same target.
Special Info:
Abilities :
Molten Blast (Q) - Projective looks like a thick stream of lava and moves 4 times faster than Geddon's normal projective.
Living Bomb (W) -
Magma Fall (E) - periodic damage decreases from 80 to 0 over the time, while the ball melts. Every 0.1 second it loses about 1.66% of its damage. Ball has 0.6 seconds delay before it reaches the ground.
Ultimates :
Corrupted Fire (R1) -
Raging Flames (R2) - Mana is consumed every 0.1 seconds and equal to 10% of the stated amount.
Talents :
Level 1:
1) Fire Surge (Q): This effect doesn't stack with itself, and a new bonus replaces the previous one.
Level 4:
1) Magma Pulse (E): Structures deal the same periodic damage, as magma ball, to enemies in the same range as "Burning Wraith" Talent or something like that.
Level 7:
3) Spreading Fire (Q): First bounce deals 60% of original damage and second one deals 20% of original damage.
Updates:
25.02.17 - Concept created.
26.02.17 - Added some more information. Added Talent Sections and Level 1 Talents are made. Added Special Info section.
27.02.17 - Added Level 4 Talents.
28.02.17 - Added Level 7 Talents.
01.03.17 - Added Level 10 and Level 13 Talents.
02.03.17 - Added Level 16 and Level 20 Talents. Increased "Corrupted Fire" duration to 9 seconds. Concept completed.
Next Concept:
Next I want to create concept of Flesh Golem Homunculus from WC3 Campaign. I'll start working on it in 1-3 days, so please tell me if there's anything you want him to have. :D
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