Bartender Bob by TomasAmi

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Bartender Bob

By: TomasAmi
Last Updated: Nov 10, 2020
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Bartender Bob

Hearthstone's best bartender

Quoted:
I think you can win this thing!


STRENGTHS:


-Create expirience advantages for your team
-Event utility
-Good ally protection

WEAKNESSES:


-Doesn't has mount or scape
-Doesn't has damaging abilities
-Requieres at least one nearby ally to do something in fights
-Poor base waveclear

STATS:


Health: 2000
Health regeneration: 5
Mana: 0
Mana regeneration: 0
Attack Damage: 95
Attack Speed: 0.90
Attack range: 1.5

Combat Trait

1
[D] Insurance Policy
Cooldown: 180 seconds

Bob's "insurance policy" has him covered.

If Bob dies while holding map specific items; such as Doubloons, Gems, Warheads, Turrets or Biotic Emitters; he does not drop them.

If Bob dies while inside a Capture Point of Mercenary Camps, his body contests the Mercenary Camp for 10 seconds.

Passive: Increase Bob's basic attack damage to Minions and Mercenaries by 150%, and gain 25 Armor against them, reducing damage taking by 25%.

*The ability activates automatically when the condition mets. Either when you die on a Capture Point of Mercenary Camp and/or when you die with map specific items with you. Then the cooldown starts ticking. If you die while you don't have this ability up, everyhing follows as if you were any other hero. Enemies get a notification when they put this ability on cooldown, such as with Murky's egg

Primary Abilities

1
[Q] You're all fired!
Activate to consume 2 stack of You're all fired! to fire an allied Minion. Firing an allied Minion does not leave an Experience Globe.

Passive: Gain 1 stack of You're all fired! when a nearby [Range: 5] allied Minion dies. Maximum 100 stacks.
2
[W] Cheer Up
Cooldown: 12 seconds

After 1 second, shield nearby [Range: 4] allied Heroes, Minions and Mercenaries for 500 (+4% per level) damage for 3 seconds. Duration doubled for Minions and Mercenaries.
3
[E] Right Hand Man
Cooldown: 10 seconds
Cast Range: 7.5 units


Bob becomes the Right Hand Man of an allied Hero. Both him and his Right Hand Man help each other as long as they stay close [Range: 10].

30% of incoming damage to one of the two redirects immediately to the other and both also gain 15% Movement Speed as long as they move in the general direction [Something like 30°] of the other.

Bob can only have 1 Right Hand Man at a time.

* If either leave the range, all effects stop working until you met up again. There's no duration. If you cast it on another ally, the previous one automatically ends.

Heroic Abilities

1
[R] Promote to Bartendotron
Cooldown: 30 seconds
Cast Range: 5 units


Promote a nearby allied Minion to Bartendotron. Bartendotrons will cast a talentless copy of Cheer Up whenever Bob casts it, they can soak Experience Globes and will push a lane such as other Minions do. Bartendotron does not award any Expirience.

Stores up to 2 charges.

Bartendotron's Stats:
Health: 500 + 50 per level
Attack Range: 1.0
Attack Damage: 20 + 5 per level
Attack Speed: 1.0
2
[R] Open The Tavern
Cooldown: 70 seconds

After 0.5 seconds, open and enter a Tavern with 2000 (+4% per level) Health. Bob and his allies can enter and exit the Tavern at will. While in the Tavern, occupants heal for 5% of their maximum Health each second.
Exiting the Tavern grants 5% Movement Speed for each second spent inside for 3 seconds. Tavern last 10 seconds, or until destroyed.

* As with Blaze's Bunker, everyone ends most detrimental effects when entering the Tavern. The Tavern acts as terrain for all other abilities, and it's a bit larger than Blaze's Bunker

Special Mount

1
[Z] Round of Drinks
Cooldown: 60 seconds

Increase the Movement Speed of all nearby [Range: 5] allied Heroes, Minions, and Mercenaries by 30% for 3 seconds. Duration doubled for Minions and Mercenaries.

Talents

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SMILE (1) | November 10, 2020 10:35pm
He would be a great Announcer
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