Bastion by Wersus

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Bastion

By: Wersus
Last Updated: Jun 3, 2019
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Bastion

Battle Automaton

Bastion is a transforming robot who explores the world; fascinated by nature, but wary of humanity.

Any Suggestion or Criticism is Welcome.

Stats

Health: 1500
Health Regeneration: 5 per Second
Attack Damage: 20
Attack Speed: 5 per Second

Combat Trait

1
Reconfiguration
Active

Switch between Recon and Sentry Configuration.
While in Recon, Bastion's Attack Damage is Increased by 50%.
While in Sentry, Bastion's Attack Speed and Range are Increased by 50% and he becomes Immobile.

Primary Abilities

1
Destruction Protocol
Active
Cooldown: 15 Seconds


Gain benefits depending on your current Configuration for 5 Seconds.
While in Recon Configuration, Increase Bastion's Attack Speed by 50% and gain ability to Attack while moving.
While in Sentry Configuration, Increase Bastion's Attack Damage by 50% and become Unstoppable.
2
Remote Mine
Active
Cooldown: 20 Seconds


Send out an Remote Mine on chosen Direction. It grants Vision and it can be Repositioned with [W]Key. After 1.5 Seconds, Remote Mine starts Dealing 80 ( +4% per Level) Damage to all nearby Enemies per Second for 5 Seconds. Remote Mine can be Repositioned while Dealing Damage.
3
Self-Repair
Active
Cooldown: 5 Seconds per Charge


Channel 15% Full Health Heal for 1 Second. Bastion can Move while using this Ability. Stores 5 Charges.

Secondary Abilities

1
Explosive Launch
Active
Cooldown: 1 Seconds

Deal 180 ( +4% per Level) Damage on chosen Location and slightly Knockback Enemies hit from Explosive's Center. Replaces [Q]Destructive Protocol while in Tank Configuration.

Heroic Abilities

1
Configuration: Tank
Active
Cooldown: 65 Seconds


Reconfigure into Tank for 15 Seconds. While in Tank Configuration, Bastion's [Q]Destruction Protocol is Replaced with [Q]Explosive Launch. Bastion cannot Basic Attack and Reconfigure in other Configurations while Tank.
2
Final Execution
Active
Cooldown: 60 Seconds


Start charging electrical power within you for 5 Seconds, after which you Explode, Dealing up to 1600 ( +4% per Level) Damage around you, depending on distance of Enemies Hit. After Exploding, Bastion is in Stasis for 5 Seconds. This Ability cannot be interrupted but if Bastion Dies during its charging, effect is canceled.

Talents

Level 1

[Q]Following The Code-
Quest: Every 100 Basic Attacks against Enemy Heroes permanently Reduce the Cooldown of [Q]Destruction Protocol by 0.25 Seconds.

[W]Eradication-
Increase [W]Remote Mine's Damage to Non-Heroes by 150%.

[E]Improved Recovery-
Quest: Every Regeneration Orb gathered Increases your Health Percent Healed with [E]Self-Repair by 0.2%.

Level 4

[Passive]Ironclad-
Bastion becomes Protected for 1.5 Seconds upon being Stunned, Rooted or Silenced. This Ability can occour every 60 Seconds.

[W]Recognition Program-
[W]Remote Mine's Vision and Damage Radius are Increased by 25%. It's Damage now Reveals Enemies Hit for 5 Seconds.

[E]Quick Fix-
[E]Self-Repair's Channel Time is Reduced to 0.5 Seconds and using [D]Reconfiguration while staying at least 5 Seconds in an Configuration now instantly refreshes 1 Charge of [E]Self-Repair.

Level 7

[Passive]Piercing Bullets-
Your Basic Attacks now Ignore Armor.

[Passive]Spraying Bullets-
Your Basic Attacks now Damage all Enemies in straight line between your target and you.

[Passive]Crippling Bullets-
Your Basic Attacks now Reduce Movement Speed to its target by 15% for 3 Seconds.

Level 10

[R]Configuration: Tank-
Reconfigure into Tank for 15 Seconds. While in Tank Configuration, Bastion's [Q]Destruction Protocol is Replaced with [Q]Explosive Launch. Bastion cannot Basic Attack and Reconfigure in other Configurations while Tank. Cooldown is 65 Seconds.

[R]Final Execution-
Start charging electrical power withing you for 5 Seconds, after which you Explode, Dealing up to 1600 ( +4% per Level) Damage around you, depending on distance of Enemies Hit. After Exploding, Bastion is in Stasis for 5 Seconds. This Ability cannot be interrupted but if Bastion Dies during its charging, effect is canceled.

Level 13

[W]Battle Adaptation-
Heal for 50% of the Damage dealt to Heroes with [W]Remote Mine.

[E]Backup Plan-
Taking Damage while below 25% Full Health will instantly refresh and activate 1 Charge of [E]Self-Repair. Cooldown of this Effect is 15 Seconds and Bastion doesn't need to channel it.

[Passive]Nature's Peace-
Heal 10% Full Health per Second when out of Combat for atleast 10 Seconds.

Level 16

[Q]Mission Focus-
[Q]Destructive Protocol now grants 15% Movement Speed while in Recon and 15 Armor while in Sentry Configurations for 5 Seconds.

[W]Mega Force-
[W]Remote Mine now slightly Knockbacks Enemies Hit from its Center.

[Passive]Killing Machine-
Every 10th consecutive Basic Attack against same Enemy Deals 100% more Damage.

Level 20

[R]Ultimate Configuration-
[R]Configuration: Tank now Lasts forever and its has no Cooldown. [R]Key becomes Configuration Switch button.

[R]Short Circuit-
Increase charging speed of [R]Final Execution by 100% and Reduce Stasis Duration by 50%.

[D]System Update-
Increase Bonuses of [D]Reconfiguration's Basic Attack Damage, Speed and Range to 75%.

[W]Bullet Storm-
Every Takedown resets [W]Remote Mine's Duration and Cooldown. However, only one Remote Mine can be active at a time.

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