Stats:
Health: 770 (+170 per level)
Health Regen: 1.61 (+0.35 per level)
Mana: 500 (+10 per level)
Mana Regen: 3 (+0.1 per level)
Attack Speed: 1.25
Damage: 37 (+9 per level)
Belial is a specialist hero that can help pushing lanes converting enemy minions and killing the remaining ones. His trait allow him to move in the map hidden but it must be used properly or you'll be discovered by enemies. Many of his abilities had to be used in the right way because they didn't work direclty on enemy characters, but instead on enemy players, deceiving them. I choose to leave a way for the opponents to discover those illusions and to reward smart players, but if the smartest is the Belial player you can do anything with this hero. He can easily become a lane pusher swarming his Snake Warriors around the map, an hidden assassin trying to hide in enemy lines and then stabbing them in the back. The main job of this character is to bother the opponent team, teleporting around the map, hide in smart places and destroy their structures whitout them knowing.
http://www.heroesnexus.com/forums/heroes-general/general-theorycrafting/2195-hero-concept-belial-the-lord-of-lies
I generally like the concept I linked as it feels more like belial, especially if taken in the direction I suggested on the concept.
Invisible I don't think is too easy though. There are many ways of revealing and seeing stealthed units. Also without the hero being able to deal that much damage it would just need to be countered not really fought.
for "invisible = easy" i meant for me, creator of this character... it's just to simple to say "this hero is invisible" because it's a master of illusion. instead i wanted to create a particular trait unique in its kind... someting strange, just for challenge myself... i know being cloaked doesn't mean invincible, don't worry
Lie is supposed to be strong at 20, when in team fights if everyone became your tank, enemies don't know who to focus. I know at lvl 10 can be a little ****ty, but i hoped comments will help me improve it. If you think the lenght is too short i can increase it. And last but not least, i'm creating an hero based on an existent Diablo character, and i can't simply add a skill that he don't actually use. In the game he primarly hide himself and Others in different forms, so i thought it was a good choice for his ultimate.
Plus, "Lie" is the worst ultimate I have ever seen. Even if it isn't just "appearance" and it's actual abilities, it's half the duration of Ultimate Evolution without the stat bonuses.
This is truly interesting, i'll consider it :)
I was very undecided about this, i want a talent like this but it's difficult to make it. I think AOEs and skillshots will reveal him, just like stealthed heroes, but just like them, it can't be targeted by auto-Attacks, unless enemy heroes activate skills like clearvoyance or tassadar trait.
Will you make him have a talent that he can make one camp appear as capped, while it is not TRULY capped?
With "Greater Illusion", can the enemies target him with abilities or auto attacks, and if he does take either AOE damage from them, or ability/auto attack damage, will he instantly get revealed?