Benedictus (Work in progress, i'm open to suggestions :)
Twilight Father
Archbishop Benedictus was a student of Archbishop Alonsus Faol and succeeded him as the leader of the Church of the Holy Light. He was later revealed as the Twilight Prophet (or Twilight Father) of the Twilight's Hammer cult after the death of Cho'gall. As such, he was a high-ranking lieutenant of Deathwing and the Old Gods, and aided them in their efforts to destroy all life on Azeroth
Combat Trait
1
Voidform
Cooldown: 80 seconds.
Duration: 10 seconds.
Benedictus shrouds himself with power of the Void, increasing his abilitie power by 25% and reducing cooldown of Mind Blast by 50%.
Durning duration of Voidform, it's replaced with Void Bolt.
2
Void Bolt
Cooldown: 8 seconds.
You lauch bolt of Void energy, dealing 112 (+3% per level) damage and extends duration of Voidform by 1.5 seconds.
Primary Abilities
1
Mind Blast
Cooldown: 12 seconds.
Blasts the target's mind dealing 137 (+4% per level) damage and Silencing him for 3 seconds.
2
Shadow Word: Pain
Cooldown: 7 seconds.
Charges: 2
A word of darkness that causes 101 (+2% per level) damage instantly, and an additional 111 (+4% per level) damage over 6 sec.
3
Mind Flay
Cooldown: 5 seconds.
Assaults the target's mind with Shadow energy, causing 93 (+6% per level) damage over 5 sec and slowing their movement speed from 5% to 25%.
Heroic Abilities
1
Surrender to Madness
Cooldown: 120 seconds.
Can be used only in Voidform.
Benedictus surrenders to his madness, increasing his damage by 50%, extands duration of Voidform by 15 and also making all of your abilities extends its duration by 1.5 seconds.
When Voidform expires, you die and your respawn time is increased by 15 seconds.
2
Void Torrent
Cooldown: 75 seconds.
Can be used only in Voidform.
Benedictus channels a torrent of Void energy on the target dealing 452 (+6% per level) damage over 4 sec. While channeling Voidform is stopped from expireing.
Talent Tier 1/Level 1
1. Vampiric Touch - Every time when Shadow Word: Pain deals damage, it also restores 113 (+2% per level) health points.
2. Twilight Bolt - Quest: Every time Void Bolt hits a Hero, increase its damage by 10. Maximum stacks: 30 Reward: When you get 30 stacks, cooldown of Void Bolt is reduced by 50%
3. Hunger for Power - Quest: Gathering Regeneration Globes to increase mana regeneration by 0.2 up to 5. Reward: After gathering 30 Globes, increases damage of your abilities by 15%.
Talent Tier 2
Talent Tier 3
Talent Tier 4
Talent tier 5
Talent tier 6
Talent tier 7
1. Blessing of the Void - Removes respawn delay.
2. Shadow Sphere - Void Torrent creates shadowy sphere around its target, which Silences its target and deal X damage to everyone around it.
3. Void Tendril - Using Mind Fley has chance to spawn Void Tendril, which will also cast Mind Fley on your current target.
4. Oblivion - Activated: Resets cooldown of Voidform. Cooldown: 100 seconds.
Yay a shadow priest!.
Firstly remove the chance for void tendrils. make it instead summon when you activate voidform but maybe summon 2-3 tendrils ( potential zoning effect).
I would personally reduce the initial damage of shadow word; pain but increase the dot and make mind flay a channel similar to Gul'dans life drain. the slow can then potentially be a level 4/7 talent. The cooldowns are also a bit lenghty with you only being able to cast a single mind blast and void bolt during void form. yes they do more damage but you cant capitalize on the void form. Maybe void form resets the cooldown of mind flay when it activates, or have mind flay at 8 sec and void bolt at 5 sec.
Also Void Form could build using abilities like in wow. it continually build as you do damage, maybe double against heroes, with a talent to be able to activate it before it fills.
I also wouldnt penalize people for choosing surrender to madness by increasing their respawn timer. potentially reduce their timer by 10 seconds. If youre in a team fight and activate this you could sway the fight in favor but then youre guaranteeing enemy team exp. Just a thought.
Really like the idea. have wanted a SPriest since i started playing when Greymane was released.
Good job!
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Firstly remove the chance for void tendrils. make it instead summon when you activate voidform but maybe summon 2-3 tendrils ( potential zoning effect).
I would personally reduce the initial damage of shadow word; pain but increase the dot and make mind flay a channel similar to Gul'dans life drain. the slow can then potentially be a level 4/7 talent. The cooldowns are also a bit lenghty with you only being able to cast a single mind blast and void bolt during void form. yes they do more damage but you cant capitalize on the void form. Maybe void form resets the cooldown of mind flay when it activates, or have mind flay at 8 sec and void bolt at 5 sec.
Also Void Form could build using abilities like in wow. it continually build as you do damage, maybe double against heroes, with a talent to be able to activate it before it fills.
I also wouldnt penalize people for choosing surrender to madness by increasing their respawn timer. potentially reduce their timer by 10 seconds. If youre in a team fight and activate this you could sway the fight in favor but then youre guaranteeing enemy team exp. Just a thought.
Really like the idea. have wanted a SPriest since i started playing when Greymane was released.
Good job!