Level 1:
- Regeneration Master: Quest: Gathering a Regeneration Globe increases your Health Regeneration by
1 per second, up to
30.
Reward: After Gathering
30 Regeneration Globes, you also gain
500 Health.
- All the Bag Can Hold: You can collect Materials past the limit. This does not affect refiling at the Atlar.
- Swing of Hand: Quest: Every time you hit enemy hero by Coal Toss
(Q) increase slow amount by
X%, up to
X%. Lose all progress if you die.
Reward: After gaining
X% extra slow increase Coal Toss damage, reduce CD by
X seconds and no longer lose any bonuses if you die.
- First among the Equals: Coal Toss
(Q) deals double damage to Minions and Mercenaries.
Level 4:
- Deadline Approaching: Repair buildings
50% faster.
- On the Budget: Reparing costs
50% less Materials.
- Superior Blueprits: Using Repairman
(D) on undamaged buildings gives shields and increases damage for the the shields duration. This effect costs double Materials.
Level 7:
- Here comes the Payload: Increase maximum range of Explosives Cart
(W) by
X% and health by
X%.
- The War is Coming: Increase maximum Call to Arms
(E) charges to
9.
- Scorched Earth: Increase the radius and damage of ignited coal by Explosives Cart (W) by
X% and duration by
X seconds.
- Hard Work pays Off: Succesfully stunning an enemy hero by landing Coal Toss
(Q) on Explosives Cart
(W) refreshes
CD of Coal Toss
(Q).
Level 13:
- Wheels of Fire: Increase speed of Explosives Cart
(W).
- Lightweight Gear: Call to Arms
(E) gives movement speed for its duration.
- Part-time Athlete: Increase range and radius of Coal Toss
(Q).
Level 16:
- King's Favor: Call to Arms
(E) charges can stack on the same minion or hero.
- Steel Plating: Explosives Cart
(W) is no longer destroyable.
- Step Aside: Explosives Cart
(W) displaces enemies it hits on its way.
Level 20:
- Bolster Defences: Constructed Tower
(R1) deals additional
X% of target's maximum life. Can build two Towers.
- City Planning: Can rebuild destroyed Keeps with Reconstruct
(R2), one at a time. Keeps are rebuilt with half hit points and can be repaired using Repairman
(D) to full health.
- Millitary Training: Call to Arms
(E) gives
X% Attack speed bonus and grants Unstoppable for
X seconds. Later effect can only trigger every
60 seconds on each hero.
- Storm the Castle: Activate to take control of enemy Fort or Keep for
X seconds. Taking control
does not render Core vulnerable.
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