Bolvar by NaClProphet

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Bolvar

By: NaClProphet
Last Updated: Jun 10, 2020
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Bolvar

The Fireblood

Once the regent of Stormwind following the disappearance of King Varian Wrynn, Bolvar Fordragon was named the commander of the Alliance forces sent to take the battle to the Scourge in Northrend. Bolstering pulsating might and immovable heart, not even the crimson flame of dragons or the treachery of the Lich King himself were enough to break the brave Paladin, falling onto himself to sacrifice his own soul in order to contain the Scourge as the new Jailor of the Damned. Now with the Helm of Domination destroyed, Bolvar seeks to serve once more by intertwining both light and dark under fiery blood.

Bolvar is a heavy-duty Melee Tank, capable of checking enemy aggression whilst combining abilities for powerful effects.

Strenghts:
+ Applies constant pressure
+ Versatile
+ Weakens enemies
+ High damage

Weaknesses:
- Requires precise casts
- Relatively low Crowd Control
- Limited self-healing

Stats:
Health: 2567 (+3% per level)
Health Regen: 5.2 (+3% per level)

Attack Speed: 0.95 per second
Basic Attack Damage: 118 (+4% per level)

Combat Trait

1
Nobility in Madness
Combat Trait
Cooldown: 30 seconds.

Bolvar's flummoxing sense of rightousness allows him to utilize the abilities of both Paladins and Death knights alike. Whenever a Paladin ability is cast, Bolvar gains a stack of Faith (up to 5). A stack of Rage is gained whenever a Death knight ability is cast (up to 5). Activating this ability consumes all stacks and grants Bolvar a Shield equal to the amount of Faith stacks consumed (from 80 to 400, +4% per level) and bonus damage equal to the amount of Rage stacks consumed (from 5% to 25%). Both effects last for 5 seconds.

Primary Abilities

1
(Q) Asphyxiate
Cooldown: 8 seconds

Death knight ability

Lift an enemy Hero off the ground, crushing their throat with dark energy after 0.5 seconds, Stunning them for 1 second and dealing 121 (+4% per level) damage to them. While on cooldown, this ability can be cast as Absolution, restoring 25% of Bolvar's maximum Health over 2 seconds but Slowing him by 30% for the same duration.
2
(W) Retribution
Cooldown: 10 seconds

Paladin ability

Charge forward while engulfed in flames, dealing 106 (+4% per level) damage to all enemies hit and applying Scorch to them for an additional 37 (+4% per level) damage per second for 4 seconds. While on cooldown, this ability can be cast as Sudden Doom, dealing 124 (+4% per level) damage to nearby enemies and Slowing them by 30% for 3 seconds and removing active Scorches.
3
(E) Marrowrend
Cooldown: 10 seconds.

Death knight ability

Smash the ground in front of you after 0.5 seconds, dealing 131 (+4% per level) damage to enemies hit and applying Frost to them, reducing their damage by 20% for 4 seconds. While on cooldown, this ability can be cast as Crusader's Might, knocking back both Bolvar and nearby enemy Heroes and granting Bolvar 20 armor for 2.5 seconds and removing active Frosts. Enemy Heroes hit by the knockback take 76 (+4% per level) damage.

Secondary Abilities

1
(Alt Q) Absolution
(Usable once while Asphyxiate is on cooldown)

Paladin ability

Restore 25% of Bolvar's maximum Health over 2 seconds but Slow him by 30% for that duration.
2
(Alt W) Sudden Doom
(Usable once while Retribution is on cooldown)

Death knight ability

Deal 124 (+4% per level) damage to nearby enemies and Slow them by 30% for 3 seconds and remove active Scorches.
3
(Alt E) Crusader's Mightt
(Usable once while Marrowrend is on cooldown)

Paladin ability

Knock back Bolvar and nearby enemy Heroes in opposite directions, grant Bolvar 20 Armor for 2.5 seconds and remove active Frosts. Enemy Heroes hit by the knockback take 76 (+4% per level) damage.

Heroic Abilities

1
(R1) Highlord's Justice
Cooldown: 70 seconds.

Paladin ability

After 0.5 seconds launch your hammer onto a targeted area, cleansing it of all corruption. Its impact creates a blinding explosion dealing 153 (+4% per level) damage to enemies hit, Stunning them for 0.75 seconds and Blinding them for 2 seconds. Allies caught in the impact gain 20 Armor for 3 seconds.
2
(R2) The Frozen Throne
Cooldown: 80 seconds.

Death knight ability

Summon and sit atop the Frozen Throne for 8 seconds, becoming Invulnerable while seated. Frost Pillars can be dropped at the position of your mouse cursor every 1.2 seconds, dealing 178 (+4 per level) damage to enemies hit, Slowing them by 15% for 2 seconds stacking up to 60% and having its duration refreshed with each hit.

This ability can be cancelled early by reactivating it, reducing its cooldown by 20 seconds if cancelled within the first 4 seconds of its original cast.

Talents

Tier 1 (Level 1)

(W) Leeching Flames

Increase the duration of Scorch by 3 seconds. Bolvar now heals for 70% of the damage dealt by Scorch.

(D) Dark Succor

Casting a Death knight ability causes Bolvar's next Basic Attack to deal 20% additional damage and heal him for the damage dealt.

(Q) Beacon of Light

While regaining Health from Absolution and 3 seconds after, increase regeneration effects and all healing received by 20%.

(Z) Summon Deathcharger

Instead of mounting, summon a firebranded Deathcharger that moves with 15% additional Movement Speed. Whenever Bolvar dismounts, gain 15 Armor for 5 seconds. This Armor bonus stacks with Crusader's Might.

Tier 2 (Level 4)

Active Unshackle Chains

Cooldown: 35 seconds

Activate to gain Unstoppable for 1.5 seconds, but reduce damage dealt by 15% by 3 seconds.

(E) Festering Strike

Frost now reduces enemy damage for 10% more. If Bolvar is Silenced, Rooted or Stunned by enemy Heroes with Frost, reduce the duration of those effects by 75%.

(Q) Last Resort

Absolution now heals for 40% of Bolvar's maximum Health over 4 seconds and no longer Slows him.

Tier 3 (Level 7)

Active Empower Rune Weapon

Death knight ability
Cooldown: 30 seconds

Activate to cause the next Basic Attacks within 10 seconds to cleave for 30% additional damage. Reduce the cooldown of this ability by 1.5 seconds for each enemy Hero hit by Marrowrend.

Active Light of the Martyr

Paladin ability
Cooldown: 30 seconds

Activate on allied Hero to sacrifice 20% of Bolvar's current Health, healing the same ally for twice that amount and granting them and Bolvar 75 Physical Armor against the next 2 Hero Basic Attack for 8 seconds. Reduce the cooldown of this ability by 2 seconds whenever another Paladin ability is cast.

(Q) Strangle

Asphyxiate no longer Slows enemies hit, Silencing them for 1.5 seconds instead. Reduce the cooldown of Asphyxiate by 2 seconds.

(W) Swift Justice

Retribution grants 15% Movement Speed to Bolvar and all allies caught its lingering path for 3 seconds.

Heroic Tier (Level 10)

(R1) Highlord's Justice

(R2) The Frozen Throne

Tier 5 (Level 13)

(E/E) Desolate Consecration

Hitting at least one enemy Hero with both Marrowrend and Crusader's Might within 2 seconds causes the land beneath to be consecrated, causing enemies hit this way to have their Armor reduced by 20% for 3 seconds, not have Frost removed from them and Bolvar not to be knocked back. This also grants Bolvar a stack of Faith.

(Q/W) Templar's Castigation

Hitting an enemy Hero with both Asphyxiate and Retribution within 2 seconds causes frozen chains to rise from the land beneath, dealing damage equal to 8% of their maximum Health. This also grants Bolvar a stack of Rage.

(W) Double Doom

Hitting at least 1 enemy Hero with Sudden Doom allows it to be cast again for 75% damage. Active Slows caused by the original cast do not stack with the recast but are instead refreshed.

Tier 6 (Level 16)

(W) Rerun

Hitting at least 1 enemy Hero with Retribution allows it to be cast again within the next 3 seconds. The recast refreshes active Scorches, with or without hitting enemy Heroes.

Active Dancing Rune Weapon

Death knight ability
Cooldown: 20 seconds

Activate to gain 30% attack speed and cause Marrowrend to recharge 100% faster for 5 seconds.

Passive: Basic Attacks against enemies with Frost increase its duration by 1.5 seconds.

Active Blessing of Wisdom

Paladin ability
Cooldown: 20 seconds
Stores up to 2 charges.

Activate on a allied Hero other than Bolvar to cause their Basic Ability cooldowns to recharge 40% faster for 5 seconds.

Passive: Bolvar gains 15% Spell Power. Allies standing near Bolvar gain 10% Spell Power.

Storm Tier (Level 20)

(R1) Highlord's Entrance

Increase the cast range of Highlord's Justice by 300% and Armor granted by 10. Upon impact, Bolvar's weapon will remain on the ground, causing Bolvar to teleport to it and pick it up. This Heroic Ability now grants double stacks of Faith once cast.

(R2) Enter the Summit

The Frozen Throne is now summoned on top of a targetable frozen summit. Once summoned, enemy Heroes caught around the summit are knocked back from it and Rooted for 1.5 seconds. This Heroic Ability now grants double stacks of Rage once cast.

(R1) Forfeit Rage

Project a radiant aura and golden wings, becoming able to only cast Paladin abilities on 4-second cooldowns. Reduce the cooldown of Nobility in Madness to 10 seconds.

(R2) Abandon Faith

Reforge and equip the Helm of Dominance, becoming able to only cast Death knight abilities on 4-second cooldowns. Reduce to cooldown of Nobility in Madness to 10 seconds.

Active Aura Flip

Cooldown: 40 seconds.

Activate to put all of Bolvar's basic abilities on cooldown, recharge any abilities already on cooldown and gain 35% Spell Power for 5 seconds. This does not affect Actives.

Final Observations

Thanks for reading if you did. If you found anything over/undertuned, any mistakes in grammar/wording or just have general questions about the Hero be sure to leave a comment with feedback!

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