Bomberman by Scudmarx

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Bomberman

By: Scudmarx
Last Updated: Feb 17, 2017
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Bomberman

Demolitions Expert

Sometimes a hero is born. Sometimes they are forged in battle, sculpted by trauma, hewn from the rockface of life by the hand of fate itself.

This one just likes bombs.

Combat Trait

1
Power Up
Passive: Nearby enemy minions, heroes and structures, and your own blocks, have a chance to drop a power up when they die. Walk over a Power Up to activate it.

Fire Up - Increases your damage by 30% for 12 seconds.
Bomb Up - Increases the rate at which your cooldowns refresh by 200% for 12 seconds.
Speed Up - Increases movement speed by 40% for 6 seconds.

Primary Abilities

1
Bomb!
Q - Drops a bomb at the target location, which will detonate after 4 seconds or if hit by another bomb's explosion, dealing 350 damage in a small area.

Charges: 2
Charge Cooldown: 6 seconds
Range: 1.5
Explosion Radius: 2
2
Blocks
W - Places a row of 3 impassable blocks at the target location. The blocks have 80 health each and last 20 seconds.

Cost: 50 Mana
Cooldown: 6 seconds
Range: 5.5
3
Kick
E - Kick a nearby bomb towards the target location.

Cooldown: 1.5 seconds
Range: 1.5
Kick Distance: 9

Heroic Abilities

1
Line Bomb
R - Places a line of 4 bombs directly away from you.

Cost: 80 Mana
Cooldown: 30 seconds
Range: 3.5
2
Louie
R - Jump on Louie, gaining 50% movement speed and dropping 8 bombs over 4 seconds.

Cost: 120 Mana
Cooldown: 80 seconds

Talents

  • Level 1
    • Hard Blocks (W) - Your blocks gain 50 armour, reducing damage they take by 50%.
    • Waller (W) - Blocks places 2 more blocks.
  • Level 4
    • Super Kick (E) - Kicked bombs stun enemies they pass through for 0.5 seconds.
  • Level 7
    • Fire Up (Q) - Your bombs' explosion radius is increased by 1.
    • Bomb Up (Q) - Bomb! gains an additional charge, and the cooldown is reduced by 1 second.
  • Level 13
    • Ice Bomb (Q) - Your bombs freeze enemies, rooting them in place for 1.25 seconds.
    • Fire Bomb (Q) - Your bombs deal 15% additional damage over 2 seconds.
  • Level 16
    • Fire Up (Q) - Your bombs' explosion radius is increased by 1.
    • Bomb Up (Q) - Bomb! gains an additional charge, and the cooldown is reduced by 1 second.
  • Level 20
    • Hyper Louie (R) - You are Unstoppable and Unkillable while riding Louie.
    • Going Out With a Bang (Passive) - Drop a bomb when you die.
    • Fire Up (Q) - Your bombs' explosion radius is increased by 1.
    • Bomb Up (Q) - Bomb! gains an additional charge, and the cooldown is reduced by 1 second.

Notes

Bomberman isn't a Blzzard game


You are right. *shrug*

Design Goals

  • Accurately reflect the character and his games.
  • Snowballs from a few small bombs at the start to many large bombs later on.
  • Glass cannon. (The glassiest and cannoniest)
  • Everything is a bomb.
  • No escapes - positioning must be everything for Bomberman.
  • Chain explosions!

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