Level 1
Vicious Claws
Every 8 Seconds, your next auto attack will apply rend and tear to the next enemy hit. Auto attacks now also refresh the duration of Rend and Tear.
Ferocious Bite
Your auto attacks against bleeding targets deal 30% more damage.
Brutal Paws
Every 8 Seconds, your next auto attack will stun the target for .5 seconds.
Level 4
Infected Wounds
After being affected by Rend and Tear for 4 Seconds, enemy heroes have their movement speed reduced by 20% as long as Rend and Tear remains.
Blood Frenzy
For every nearby bleeding hero, increase your movement speed by 5%, and increase your cooldown speed by 5%.
Give 'Em a Thrashing
Hitting a single enemy with Thrash increases its damage by 400% if the target is also bleeding.
Level 7
Predator Vs Prey
Using Wild Charge on an enemy affected with Rend and Tear refunds half the cooldown of Wild Charge.
Thrill of the Chase
For every Enemy hero hit with Thrash, increase movement speed by 10%, up to 40%.
Savage Strikes
Hitting an enemy affected by Rend and Tear with Thrash or Maul lowers their cooldowns by 2 seconds per enemy hero hit, up to 6 seconds of cooldown reduction for Thrash.
Heroic Choices
Level 13
Balance Affinity
Increase the range of Wild Charge and Thrash by 30%
Restoration Affinity
Every 3 seconds, restore 3% of your maximum health. If you are already at full health, heal a nearby ally for 3% of your max health.
Guardian Affinity
Gain 10 Armor
This talent is unable to be picked if Bear Form was chosen at Level 10
Feral Affinity
Increase Movement speed by 10%
This talent is unable to be chosen if Empowered Cat Form was chosen at Level 10
Level 16
Into the Fray
Using Wild charge on an enemy hero reduces their armor by 15 and grants you 15 armor for 3 seconds.
Pulverize
Using Maul on an enemy Hero causes them to take 30% more damage from you.
Soul of the Forest
Maul now stuns the target for 1.5 seconds and dealing 10% of their max health as damage, but adds 2 seconds to the cooldown.
Level 20
Resilience of Ursoc
As long as one enemy hero has Rend and Tear on them, you gain the maximum armor bonus from Bear Form
Fury of Ashamane
Stealth now has a 6 second cooldown, but you can use it even if you have taken damage within the past 4 seconds. While stealthed, using Maul will deal 50% bonus damage, and using Thrash while stealthed will double the damage and slow.
Intimidating Roar
Cooldown: 60 Seconds
Let out a terrifying roar, Fearing all nearby enemies for 1 second, causing them to run away from you.
Master of the Wilds
Choose a second affinity Talent that you dont already have, or are locked out of due to Heroic choices
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