v1.2 - Typos and such
Tier 5: Follow Through removed, changed to Follow Up. Damage reduced from 40% to 30% and 1.5 seconds window to 1 second.
Tier 4: Adaptation changed to "Marauder". Bonus distance each time increased to 3% from 2%.
Tier 6: Evolved Cleavers now also reduces ability damage, and Ambusher cooldown reduction buffed.
Tier 7: Faint Attack unstoppable window increased to 2 seconds from 1.25.
Increased Execute cooldown from 8 to 11 seconds.
v1.1 - Various changes:
Q: Rake cooldown increased to 1.5
Escape now grants resistance to slowing and rooting effects innately as well as root-cleanse on activation.
Burrow no longer grants slow resistance.
Adaptation bonus damage increased to 200% from 175%.
Exoskeleton Endurance shield duration reduced from 3 seconds to 1.5.
Follow Through attack window reduced from 2 seconds to 1.5.
Burrow duration reduced to 2.5 seconds from 3.
Fast Claws increases burrow duration from 0.5 to 1.5.
Ventral Glaive tooltip is clearer.
Overall text clearer.
v1.0 - Released!
Just some suggestions to make your concept more presentable:
- Reassign its trait to be his E ability but just mark it as passive.
- Make its mount passive into its trait
I purposefully kept him "E free". I want to convey the simplicity of a zerg predator, and since Blizzard has toyed with the idea of less or more than 4 abilities and a trait, I think this fits perfectly.
Also I see your point on the mount passive, but again the trait is related to the zerg's ability to burrow, not its ability to hunt down and consume, hence the positioning of the passive text.