Cairne Bloodhoof by Indydude7

2 Votes
Rating Pending

Cairne Bloodhoof

By: Indydude7
Last Updated: Mar 30, 2018
Quick Share

Cairne Bloodhoof

Tauren Chieftan

Melee Warrior with strong CC capabilities, but fewer self-sustain tools.

Comments and/or suggestions are always welcome.

Health: 3000 (+4% per level)
Health Regen: 6.00 (+4% per level)
Mana: 500 (+10 per level)
Mana Regen: 3 (+0.98 per level)
Damage: 120 (+4% per level)
Attack Speed: 0.9

Combat Trait

1
Reincarnation
When killed, you resurrect after 3 seconds on the spot where you died with half health and mana. This death only grants 50% normal xp.

Cooldown: 40 seconds

Primary Abilities

1
Shockwave
Strike the ground and send forth a medium speed, medium range shockwave that deals 90 (+4% per level) damage. Enemies caught in the last 20% of the wave are knocked back a short distance.
Mana: 55

Cooldown: 7 seconds
2
War Stomp
Stomp the ground, stunning all enemies in a small radius around you for 0.5 seconds and dealing 75 (+4% per level) damage.

Mana: 70

Cooldown: 10 seconds
3
Endurance Aura
Passively gives 10% movement and attack speed to you and nearby allied Heroes. Activate to increase this effect by 5% per nearby allied Hero, up to 20% additional speed. Active effect lasts for 6 seconds. Cooldown begins after effect expires.

Mana: 50

Cooldown: 12 seconds

Heroic Abilities

1
Bullrush
Become Unstoppable and charge forward in a straight line until you come in contact with an obstacle. Enemy Heroes in your path are picked up and carried with you, and upon impact, take from 100 to 350 (+4% per level) damage, increasing based on the distance of your charge. Both you and any affected enemy Heroes are stunned for 1 second upon impact.

Mana: 100

Cooldown: 80 seconds
2
Mak'Gora
Challenge an enemy Hero to a duel. Your abilities and Basic Attacks can only affect each other for the next 5 seconds, and you both take 25% reduced damage from other sources.

Mana: 80

Cooldown: 60 seconds

Talents

Level 1


EarthMother's Blessing: Gather Regeneration Globes to increase your maximum health by 20, up to 600. Upon gathering 30 Globes, all healing effects received are increased by 20%.

Clearing Wave: Shockwave deals 100% increased damage to Minions and Mercenaries.

Migration: Reduce Endurance Aura's cooldown by 1 second for every allied Hero affected.



Level 4


Buckle: Quest: Hit 25 enemy Heroes with the knockback effect of Shockwave. Reward: Enemies hit by Shockwave's knockback take 100% increased damage.

Caravan: Endurance Aura also grants Movement and Attack Speed to allied Minions and Mercenaries, at 50% effectiveness.

Rage of the Earth: Casting War Stomp causes the ground in its radius to burn enemies for 40 (+4% per level) damage a second for 3 seconds.




Level 7


Aftershock: After casting War Stomp, it activates again after a 1 second delay. The radius of the second stomp is increased by 10% for every enemy Hero affected by the first cast, up to 50%.
Shattering Stomp: War Stomp's stun duration is increased by 0.1 seconds for every enemy Hero it hits.

War Dance: War Stomp's cooldown is reduced by 1 second for every enemy Hero it hits.



Level 10


Bullrush: Rush at your enemies in a straight line.

Mak'Gora: Make an enemy Hero attack you



Level 13


Oasis: Healing Wells recharge 33% faster for you.

Earth Shield: Toggle to reduce Ability damage taken by 30% for 3 seconds. You are then healed for 50% of the damage absorbed. 30 second cooldown.

Durability: Upon activating Endurance Aura, you gain a shield equal to 5% of your maximum Health for every Allied Hero in the cast radius. Shield lasts for 3 seconds.



Level 16


Walk It Off: Endurance Aura removes all slow and root effects from allied Heroes, and makes you Resistent, reducing all damage taken by 25% for 2 seconds.

Soft Earth: Enemies caught in the first 80% of Shockwave are slowed by 60%, decaying over 3 seconds.

Buck Off!: Enemies caught by Shockwaves knockback effect are knocked 100% farther.




Level 20


Bullheaded: You are no longer stunned by Bullrush's impact.

Blessed Oils: You receive 30% increased healing while Mak'Gora is active.

The Earth Lies Light: Reincarnation now returns you to 75% Health and Mana, and you autocast an untalented War Stomp upon resurrection.

Quick Comment

You need to log in before commenting.

[-] Collapse All Comments

Sort Comments By
Loading Comments...
Load More Comments

HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.

Copyright © 2019 HeroesFire | All Rights Reserved