Level 1
Block :
For every 5 seconds reducing the damage taken from next hero basic attack by %75. Stores up 2 charges
(D)Battle experience:
Quest: Spend 180seconds above 50 rage
Quest: Gathering regeneration globe increase your maximum health to 30, up to 900
Reward: Combat trait now gives more Hp regeneration for first quest. After reaching 900 HP increase movespeed %10
For Honor:
Quest: Each time Q abilty hits a hero its damage increased 3, up to 45
Reward: After hitting 15 heroes increase its damage by additional 45
Level 4
Amplified Healing:
Increases all regeneratin and healing effects by %30
Cleave Attack :
Basic attacks deal %60 of your basic attack damage in an area around the target.
(E)Ancestral Support:
Cairne gains 2x Hp regeneration from Combat trait in that duration.
(W)Hoof Stomp:
Reduces war stomp cooldown per target hit.
LEVEL 7
(Q) Valor blow:
For each enemy hit, gain 10 valor.
Battle Momentum:
After using an ability, your next basic attack within 6 seconds deal %40 additional damage
(W)Aftershock:
Quest: Hit 12 heroes with War stomp without dying.
Reward: increase stun duration for 0.5 seconds and slows after stun fades.
Echo of earthmother:
Using basic or heroic abilty releases two pulses damage. This deals %75 bonus to minions and mercenaries. The first occurs instantly, the second occurs 2 seconds later.
Level 13
(E)Spirit Walk:
Ancestral shift makes you unstoppable up to 2 seconds.
(E)Astral shift:
Ancestral shift grants spell shield.
Spirit Link: (Active skill)
Cairne links an ally. When linked target takes damage, %50 of damage is redirected to Cairne.
Unbreakable: (Active Skill)
Consume all of your valor to heal himself (15seconds cooldown)
Level 16
Imposing presence: (active)
Heroes and summons that attack you have their attack speed slowed %20 for 2.5 seconds. Activate to slow the attack speed by %50 and movement speed by %20 of nearby heroes and summons for 2.5 seconds.
(Q) Reach Out:
Increases Raging Blow range
(Q) Mortal strike:
heroes hit by raging blow receive %40 reduced healing for 4 seconds.
(W) Challenger:
If war stomp hits at least 2 heroes, creates a crater for 2 seconds.
Level 20
(R1)Ancestral Protection totem:
Cairne places his Ankh at the target location for 12 sec. All allies near the totem gain 10% increased health. If an ally dies, the totem will be consumed to allow them to Reincarnate with 40% health and mana.
(R2)Earthmother's Fury:
Shockwave slows enemies movement speed by %90 for 1 second.
BullRush: (Active)
Rushes to an area dazing all enemies.
Hardened Shield: (Active)
Activate to reduce damage taken %75 for 4 seconds.
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