Cairne Bloodhoof by kid-karma

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Cairne Bloodhoof

By: kid-karma
Last Updated: Jul 31, 2020
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Cairne Bloodhoof

Tauren Chieftain


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Combat Trait

1
Endurance
The duration of slows, roots, and stuns against you is reduced by 15%.

Each time you suffer a slow, root, or stun the duration of those effects is permanently reduced by an additional 1% for the rest of the game.

Primary Abilities

1
1 - Provisions
Cairne stores Regeneration Globes instead of consuming them immediately.

Activate to consume one of your stored Regeneration Globes. 8 second cooldown.

Maximum 10 stored globes.
2
Q - Shockwave
Deal damage to all enemies in a line. Shockwave can be reactivated as it travels, causing the effect to stop and create a perpendicular line of terrain that blocks movement for 1 second.

8 second cooldown.
3
W - War Stomp
Activate to increase your movement speed over 3 seconds, up to 20%. Reactivating War Stomp will cause you to stomp the ground, dealing damage and stunning nearby enemies for 1.5 seconds.

10 second cooldown.
4
E - Ancestral Totem
Passive: Gain an aura the grants nearby allied Heroes 2 Armor every second, up to 10 Armor. This Armor persists on allied Heroes for 1.5 seconds after they leave the aura.

Active: Grant an additional 10 Armor to all allied Heroes under the effect of Ancestral Totem, but redirect a portion of the damage prevented by this Armor to Cairne. Lasts 3 seconds. 15 second cooldown.

Heroic Abilities

1
Reincarnation
Surround yourself in a whirlwind of Ancestral Spirits that deals moderate damage to enemy Heroes. Each time this whirlwind damages an enemy Hero the respawn timer of any currently dead allied hero is reduced by 0.5 seconds. Lasts 5 seconds. 50 second cooldown.

Upon death Cairne gains this whirlwind and can continue moving around the battlefield as a Spirit for 5 seconds. While dead this whirlwind reduces Cairne's respawn timer by 1.5 seconds each time it damages an enemy Hero.
2
Bullrush
After 1 second, charge in the target direction, slowing all enemy Heroes you pass through by 75% for 2 seconds, and reducing their Armor by 50 for 2 seconds.

60 second cooldown.

Talents

LEVEL 1:
The Chieftain - Every third basic attack cleaves to nearby enemies. These cleave attacks deal 100% more damage to non-Heroic enemies.
Endurance Aura - Nearby allied Heroes benefit from 35% of Endurance's CC reduction.
Living Off The Land - Increase your health regeneration by 15% for each Regeneration Globe stored by Provision.
Herd Immunity (Quest) - Provide allied Heroes with Armor from Ancestral Totem. Every 100 seconds that allies benefit from this Armor increases its cap by 1, up to 15.
(Reward) The Armor provided to allied Heroes by Ancestral Totem decays over 4 seconds instead of expiring.



LEVEL 4:
Waste Not, Want Not - Regeneration Globes are 30% stronger, but the cooldown of Provision is increased to 10 seconds.
Trailblazer - Cairne and his allies gain 15% movement speed while travelling along Shockwave's path
Ancestral Legacy - Ancestral Totem grants a stack of Armor to nearby allied Heroes whenever Cairne gains a stack of Endurance and the cooldown of the active portion of Ancestral Totem is reduced to 12 seconds.



LEVEL 7:
An Axe to Grind - Activate Endurance to lose its CC reduction, but increase your basic attack damage by a percentage equal to your Endurance stacks. Lasts 5 seconds. 30 second cooldown.
Bluffwalkers - Increase the length of the terrain created by Shockwave by 20% and it no longer blocks ally's movement.
Rolling Thunder - The duration of War Stomp's stun is increased by your movement speed bonus at the time it is activated.


LEVEL 10:
See Above Section.

LEVEL 13:
Old Soldier - Slows, roots, and stuns against Cairne cause him to radiate damage around himself for 3 seconds. This damage is increased in power by his Endurance stacks.
Plainsrunner - War Stomp now increases your movement speed up to 35%, and you reach maximum speed after 2 seconds.
Hoofed - Increase the damage dealt by War Stomp by 300% if it only hits one enemy.


LEVEL 16:
Shock Tremor - Enemies near the terrain created by Shockwave are slowed by 60% for 2 seconds.
Mad Cow - Each enemy Hero hit by War Stomp grants Cairne 10% increased attack speed for 3 seconds. Basic attacks against enemy Heroes refresh this duration.
Tribal Lands - Enemy Heroes within Ancestral Totem's area have their Armor reduced by 3 per second, up to 15.


LEVEL 20:
Earthmother's Fury - Basic attacks against enemy Heroes reduce the cooldown of Shockwave and Warstomp by 0.75 seconds.
It Takes A Village - Regeneration Globes consumed by Provisions are shared with nearby allied Heroes.
Burial Grounds - Reincarnation also adds time to enemy Heroes respawn timers.
Matador - The cooldown of Bullrush is reduced to 10 seconds if it hits 1 or no enemy Heroes.

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