melee tank with great health pool, can create walls to block enemies and protecting his allies with spirit link.
Very high hp - 2900.
medium aa damage- 150, 0.77
your feedback is welcomed!
[28.5.20]finally updated since old endurance was too similar to chen's Stagger.
Combat Trait
1
[D] spirit link
redirect the next 800 damage from the targeted friendly hero. last up to 6 seconds. the link is lost if the target gets out of range.
13 sec cd
Primary Abilities
1
[Q] power strike-
After a shost delay, deal 180 damage in a big cone in front of you. in the edge of the cone, push all enemies a short distance towards you and create a wall.
The wall has 600 hp and last up to 2.5 sec, you can cancel it by reactivate Q.
12 sec cd, 50 mana.
2
[W] War stomp-
After a short deley (~0.5 sec) deals small amount of damage (75) in a small radius around you and stuns targets for 0.5 sec.
if you hit an enemy hero, your aa will cleave for 100% damage for the next 3 seconds
9 sec cd, 40 mana.
3
[E] endurance
active to gain 40 armor for 1.5 seconds. if you take heroic damage the duration is refreshed (not including poison).
11 sec cd. 50 mana.
Heroic Abilities
1
[R1] Shock wave
After a short cast time (1 sec) hit the ground and create a fast moving shock-wave that travels a long way in that direction dealing 300 damage and stunning for 1.25 sec any enemy in its path.
60 sec cd, 80 mana.
2
[R2] REINCARNATION
Upon death you can active within 5 sec to come back to life after 3 sec delay with 50% health and mana at the place of death. slow all enemy heroes in a large aoe around you when you resurrect by 50% for 3 sec. for every enemy hero hit increase health and mana gained by additional 10%.
blocking damage with [D] spirit link makes the cd recharge 200% faster for 2 seconds.
120 sec cd.
Your Chapter Title
tier 1
- reduce damage taken from spirit link by 30%.
- gain 25% aa speed, and 20% lifesteal while active.
- hitting enemies with the edge deal 50% additional damage. quest(!)hit 15 heroes with the edge. reward(!)enemies with the edge are also slowed by 40% decaying over 2 sec.
tier 2
- 30% of all healing effects on you will affect the linked target.
passive- you receive 10% increased healing.
-if you hit an enemy hero gain 100 shield for 3 sec. if you hit 2 or more heroes increase shield amount to 250.
- hitting an enemy heroe increase your aa damage by 30%.
- the wall has 50 spell armor, and increase its duration by 1.5 seconds. reduce cd by 2 sec.
tier 3
- create an aoe that deal 40 damage per sec to enemies within for 3 sec.
- deal 25 damage per sec to anyone around you and the linked target while active.
- gain 25% speed for 3 seconds if you hit an enemy hero.
- increase movement speed for both you and the linked target by 15%.
tier 5
- if the link breaks grant the 30 armor for 2.5 sec.
- reduce cc duration by 50% while active.
- if the link breaks recharge warstomp.
tier 6
- hitting 2 or more targets, increase stun duration to 0.75 sec and deal additional 125 damage.
- increase the pulling distance of enemies hit by the edge by 200% (from 1 to 3 range).
- can reactivate to cast untalented SPIRIT LINK on another allied hero.
tier 7
- if spirit link breacks reduce cd by 30 sec.
- increase your hp by 10% per enemy hero hit for 6 seconds. cd is reduced by 15 sec per enemy hero hit, up to 75.
- remove the mana cost, hitting 2 or more enemy heroes reduce cd to 4.
- active to blink to the linked target, 30 sec cd.
- after 4 seconds increase armor to 60.
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