Calia by Tylnedrxa

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Calia

By: Tylnedrxa
Last Updated: May 15, 2020
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Calia

Calia Priest Muticlass

Stats:
HP: 1650
Mana: 600

Calia has an energy bar of 100 points, 50 for shadows and 50 for light. Depending on how you spend these points, she will take one of two forms. If you have 50 of shadow, using light will subtract shadow and viceversa.

At 50 shadow, your next basic ability deals 50% increased damage and dulls the enemy for 2 seconds.
At 50 Light, your next basic ability heals for 50% more, and grants movement speed to the ally for 2 seconds.

Combat Trait

1
Shadowform
You will no longer be able to shield allies. Increase your damage by 20%, and gain 15 passive armor. Automatically chosen when 200 shadow is reached.
• Passive: Shadow Word Pain, inflicts damage over time. Your basic attack is replaced by Mind Flay, a beam that slows the target for 20%.
• Activable: Increase your damage by 20% for 10 seconds. Recharge this after spending 200 shadow.
2
Apotheosis
Light: Automatically chosen when 200 light is reached.
• Passive:
Serendipity: Heal an ally different from the last to gain a charge of Serendipity, up to 5. This resets if you heal the same ally
twice or more.
1. When casting Plea, the penalty for using Power Word: Shield, on an ally, is reduced by 3 seconds. Increases your healing power
by 5%, up to a maximum of 25%
2. When casting Prayer of Mending, reduce the time of your heroic ability. Increases your healing power by 5%, up to a maximum of
25%
• Activatable: Apotheosis, doubles serendipity healing and reduces mana costs for your abilities for 10 seconds. Recharge this after spending 200 light.

Primary Abilities

1
Power Word: Shield
Mana: 95
Cooldown: 0

Grant a shield to an ally that absorbs 300 damage, after shielding an ally, you will not be able to recast it for 15 seconds on that same ally.
2
Mind Blast
Mana: 60
Cooldown: 7

Damage an enemy after a 0.75 second channeling for 250. Hitting an enemy hero with Mind blast marks them, damaging a marked hero with Mind Blast deals additional damage and generates 10 shadow. If you are Shadow, nearby heroes who are affected by Shadow Word: Pain, recieve half of the damage
3
Plea
Mana: 70
Cooldown: 6

Heal an ally for 250 and reduce shield penalty on that ally by 3 seconds. Generates 10 light.

Secondary Abilities

1
Shadow Crash
Mana: 80
Cooldow: 5

Launches a shadow bolt at the indicated area that does low damage to enemies it passes through, upon reactivation, generates a shadow radius that explodes damaging enemies after a short pause. Hitting at least two enemy heroes with the eruption puts Shadow Crash cooldwon in 1 second and infects them with Shadow Word: Pain. Grants 10 Shadow. Replaces Plea.
2
Prayer of Mending
Mana: 70
Cooldown: 8

Throw a buff at an ally who will heal them the next time they take damage, if the healing exceeds the total, the amount healed will heal the same hero over time. After taking damage, Calia will be able to activate Prayer of Mending up to 2 more times, before it enters cooldown. Replaces Mind Blast.
3
Void Bolt
Mana: 0
Cooldown: 4

Deal damage to enemies in a line and reset the duration of Shadow Word: Pain. Requires Voidform.

Heroic Abilities

1
Void Eruption
Mana: 100
Cooldown: 80

Curses an enemy, slowing him down for 1.5 seconds and damaging enemies around him, constantly applying Shadow Word: Pain. Finished the effect, enter in Voidform, Calia gains ability power for 10 seconds, during these ten seconds, Mind blast is replaced by Void Bolt. Requires being oriented to Shadow.
2
Mind Sear
Mana: 90
Cooldown: 60

Channel into a enemy hero to deal massive damage to nearby enemies every second, if you hit enemy heroes at least 10 times, the cd and mana are replenished. Requieres being oriented to Shadow.
3
Penance
Mana: 55
Cooldown: 9

Heal an ally or damage an enemy 3 times. Requieres being oriented to Light.
4
Halo
Mana: 100
Cooldown: 80

Create a wave of light on your hero that extends to a maximum radius, upon completion heal allies and damage enemies. Requires being oriented to Light.

Level 1

Inspired by Insanity: Damaging with Mind Blast an enemy marked by Mind Blast increases its damage by 5.

Born for Light: Maintain Serendipity to increase the healing of your abilities by 2, up to a maximum of 100, breaking Serendipity restarts the mission. Reward, reduces the cooldown of apoteosis everytime you heal an ally.

Body and Mind: Reduces the penalty of shielding an ally by half.

Level 4

Psyche residuals:

Level 7

Misery: Hitting two enemies with Shadow Crash will cause them to take a second instance of damage after two seconds, this reapplies Shadow Word: Pain.
Goodness: Healing a target penalized by Shadow Word: Shield will heal for 20% more.
Treatment:

Level 13

Shadow (Activable): Dispersion: Eliminate all immobilization effects and reduce damage taken by 75 for 3 seconds, during this time, you can only move
Light: Suppression of Pain: Being stunned, immobilized, or silenced grants 40 armor for 3 seconds. CD 10 Seconds.
Holy Protection: Power Word: Shield lasts indefinitely on your character.

Level 16

Vampiric Embrace (Shadow): Heals for 15% of the damage done.
Divine healing: Prayer of Mending also heals the target for 3% max hp.
Reabsoprtion: When your shield is fully absorbed, heal the target for 50% of the amount absorbed.

Level 20

Void explosion: Void Eruption reduces the cooldown for each enemy hit by every instance of damage, also deals additional damage each time it damages the same enemy.

Torture: Roots the main target and slows nearby enemies relative to their distance from the target.

Mindfulness: Penance launches one more instance of healing or damage.
Halo bomb: You can use the ability on an ally and reduce the CD for each ally healer or damaged enemy.

Descended into madness: Increase the damage of Shadow Word: Pain by 100% to enemies below 25% max hp.

Discipline: You are always at maximun Serendipity, and increase the bonus from serendipity by an additional 10%.

Repentance: CD (360)

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