Tier 1:
Reactive plating: Every 20 seconds Davis gains 1 charge of Reactive plating reducing damage of next hero autoattack and subsequent autoattacks for 1 second. Stores up to 4 charges. Dealing damage to enemy heroes decrease the cooldown by 0.5 second.
Supply mision: Regeneration globes have their health and mana increased by 50%.
Quest: Gather 15 regeneration globes.
Reward: Gain the CALLDOWN: SUPPLY active ability and regeneration globes grant 1
Spare part.
Experienced commander: Davis deals 20% more damage to non-heroic targets and nearby allies deal 10% more damage, halved against heroes.
Missile barage: Hitting heroes with
NEMESIS MISSILE (W) increase the damage of the next one by 5% stacks up to five times. Getting five stacks restores 10 mana.
Tier 2:
ANTI-ARMOR RAILGUN (E1): Basic ability (Description in abilities section)
FIRESTORM FLAMETHROWER (E2): Basic ability (Description in abilities section)
INTERFERENCE MISSILE (E3): Basic ability (Description in abilities section)
EREBUS BOOSTERS (E4): Basic ability (Description in abilities section)
Tier 3:
Ripwave warheads:NEMESIS MISSILE (W) has its area increased by 20% and slow enemies hit by 15% for 2 second.
Shatter rounds: Hitting heroes with the full duration of
COVER FIRE (Q) deals 20 additional damage and generates 1
Spare part
Conscription: Use 10
Spare parts to capture neutral non-boss merecenary.
Moebius armor: Davis gains 10 spell armor, increased to 20 when slowed, silenced, rooted or stunned.
Smart servos: Reduce Fighter mode cooldown by 10 seconds and it
Quick Comment
You need to log in before commenting.
[-] Collapse All Comments