Melee Assassin Health: Average Health Regeneration: Average Mana: Average Mana Regeneration: Average Attack Damage: High Attack Speed: Low
Combat Trait
1
Thorns Aura (D)
Trait
You and nearby allies reflect 25% of Basic Attack Damage taken back at the attacker.
Primary Abilities
1
Vinewood Spear (Q)
Mana:
Cooldown: 6 seconds
After a 1 second delay, hurl a spear forward in a straight line dealing moderate damage to the first enemy hit and low damage to enemies near the impact.
2
Choking Brambles (W)
Mana:
Cooldown: 12 seconds
Raise brambles from beneath your hooves to chase the target for 4 seconds, dealing moderate damage to enemies in its path. If the brambles reach its target, the target is Rooted for 1.5 seconds.
3
Vortex (E)
Mana:
Cooldown: 12 seconds
Conjure buffeting winds for 4 seconds, reducing the Movement Speed of enemies in the area by 20% and the first time enemies attempt to move outside the area they are pulled back to its center.
Heroic Abilities
1
Ancient of War (R)
Heroic Ability
Mana:
Cooldown: 75 seconds
Summon an Ancient of War from target brush to attack your enemies. The ancient has high Health and throws boulders at a low Attack Speed for moderate damage to the target and low splash damage. The ancient prioritizes enemy Structures and deals 100% increased damage to them. The ancient lasts for 7 seconds or until killed.
2
Cleansing Ground (R)
Heroic Ability
Mana:
Cooldown: 60 seconds
Create a patch of restorative fauna, healing allied Heroes that step in the area for a low amount and removing any debilitating effects. The cleansed area decreases by 10% of the original area each time an allied Hero steps into it.
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