Choker by affekopp

6 Votes

Choker

By: affekopp
Last Updated: Sep 14, 2015
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Choker

Zerg Infestor

Combat Trait

1
Burrowed
You are burrowed. Enemies cannot target, slow and stun you, but you are violable to Area of Effect. You cannot auto attack.

You are not completly invisable, but enemies see a burrowing animation, like the ones from StarCraft2. That also means enemies can only harm you with Area of Effect Abilities, like Cleave or Precision Strike. Which also means that you have a relatively low health pool. But not so low that any Area of Effect Ability one-shots you. Not even Flamestrike ;-P

Primary Abilities

1
Form Changeling
10 seconds cooldown

Form a controlable changeling of the target friendly Hero at your location. If you cast "Form Changeling" on yourself, a random friendly Hero is formed. This Changeling has 30% Basic Attack damage and health of the target, but no Abilities. Deal double damage to non-heroic enemies. lasts 20 seconds. Only 1 Changeling can be up at a time
2
Infested Marines
12 seconds cooldown

Spawn 2 Infested Eggs, which can be destroyed with 3 Basic Attacks. After 2 seconds, an Infested Marine hatches from each Egg, that attacks enemies for 8 seconds.
3
Fungal Bomb
14 seconds cooldown

Leave a Fungal Bomb on the target location, that lasts for 40 seconds. Enemies who walk through this Bomb, are rooted for 1 second and take [damage] over 3 seconds.

Heroic Abilities

1
Blinding Fog
70 seconds cooldown

Spray gas around you for 4 seconds and leave a non-transparent Fog behind, that persists for 5 seconds. Enemies in the fog, have their attack range (ranged Basic Attacks and Abilites) reduced by 50% and their movement speed by 35%. You may move while spraying the gas.

It works so, that ranged Basic Attacks and targetable Abilites and Skills have half of the normal range, skillshots travel only half the distance, etc.
2
Neural Parasite
90 seconds cooldown

Stretch out your stinger to target enemy Hero, infesting him with a Neural Parasite, causing him lose control of himself. The Player of the Hero has inverted controls and Basic Attacks and Abilities may hit wrong targets. lasts 4 seconds.

Inverted control means, that if you mouse click to move, the Hero moves in the opposite direction. Basic Attacks and Abilities hit friendly Heroes and minions.

Special Mount

1
Tunnel System
After a short cast time, burrow to target, visable location.

This is the same Ability Abathur has.

Talent Ideas

Burrowed (Trait):
-Sonar System: If you stand still for 3 seconds, you can detect enemy movement in a large radius around you.
-Tunneling Claws: Gain 20% movement speed permanently.
-Fungal Defence: Enemy Heroes who step on you, trigger Fungal Bomb. This has a cooldown of 14 seconds
-Cheat Death: If you reach 1 Health, you become invincible for 2 seconds. 90 seconds cooldown

Form Changeling:
-Changelord: Changelings now last until killed or a new one is formed.
-So many Changelings!: You can now have 2 Changelings up at a time. Reduce the cooldown of "Form Changeling" by 3 seconds
-Improved Changelings: Changelings now have 45% health and Basic Attack damage
-Battle Momentum: Basic Attacks of the Changeling, reduce the cooldown of your abilities by 0,5 seconds
-Self Destruction: Changelings and Infested Marines explode if they expire or get killed, dealing [damage] to enemies in a small area around them.


Infested Marines:
-Enduring Marines: Infested Eggs now take 4 Basic Attacks to get Destroyed and Infested Marines last 12 seconds.
-Eggs. We need Eggs!: Spawn 2 additional Infested Eggs.
-Exploding Eggs: Infested Eggs explode when they get destroyed or the Infested Marines hatch, dealing [damage] to nearby enemies

-Self Destruction: Changelings and Infested Marines explode if they expire or get killed, dealing [damage] to enemies in a small area around them.

Fungal Bomb:
-Fungal Growth: Increase the radius of the explosion of the Fungal Bomb and increase its damage by 20%.
-Corruption: Enemies who suffer from your Fungal Bomb are vurneable, taking 25% increased damage.
-Enhanced Fungal Sacs: Fungal Bomb now has 2 charges.

Blinding Fog:
-Blinding Cloud: The Fog persists 3 seconds longer, reduces the attack range by 80% and reduce the movement speed by 50%

Neural Parasite:
-Air Transmission: The Parasite jumps up to 2 additional enemy Heroes and infests them, after the effect has worn off of the first target.

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matheod (5) | July 24, 2015 7:46am
Nice idea.

"Spawn 2 Infested Eggs, which can be destroyed with 3 Basic Attacks. After 2 seconds, an Infested Marine hatches from each Egg, that attacks enemies for 8 seconds." => It's seems very hard to destroy eggs. Time you see eggs and go to them PLUS time to do 3 basic attack is far more than 2s. Maybe reset the 2s cooldown after being auto attacked ? Or forgot the auto attack idea and put eggs with hp pool.

Talent seems good too.
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