Level 1
(Passive) Hoarding HP!
-The bonus hp obtained from your passive goes from 1% per life to 1.5%. Aditionally, obtain 10 armor when you reach 35 lives.
(Passive) I do damage now!
-The ability power obtained from your passive goes from 1% to 1.25%. Aditionally, your energy recovers an extra point every second after you reach 35 lives.
(Passive) Running around at the speed of sou...
-Obtain 50% movement speed after you obtain a life and recover 15% of your HP. Obtain an extra 15% base move speed after you reach 35 lives.
Level 4
(W) Double jump!
-You can use a second jump after the first one before landing at half the original's cost if you land on an enemy hero.
(W) Ground slam
-Before you land, you can cancel your jump and instead do a Ground slam, increasing the area of effect by 100% allowing it to hit multiple targets and doing an extra 30% damage (it can affect several targets in this way).
(E) Aim for the leg!
-Your slide now also slows enemies by 60% for 1 second after the stun fades.
Level 7
(Z) Polar slide ride!
-After you jump with your mount a small icy area is created on polar's landing area that will make you slide with polar, applying a non talented E to enemies in the way. You can't get dismounted while you are sliding.
(Q) Spin to win!
-Your Q duration is tripled and will now hit 3 times, the 2 extra times will deal 33% of the original damage but they still benefit from your passive. Wumpa fruit drop is still the same from heroes but the extra hits wont make fruit appear from minions.
(Q) Ninja arts
-Your Q now also allows you to throw fruit to the closest enemy every time a projectile bounces, dealing 80(+4%) damage to them.
Level 13
(Q) Barbaric!
-Your Q now also heals you by 15% of the damage dealt. Healing is doubled against heroes.
(W) Aku blessings
-Your W now also grants you 2 stacks of spell armor, reducing spell damage recieved by 40% for the next 2 abilities. Hold up to 4 charges.
(Active) Aku mask
30 second cooldown
-Allows you to activate your D, using a live in the process and granting you protected for the next 2 seconds.
Level 16
(W) Aerial tornado
-Allows you to by using an extra 10 energy after jumping (or double jumping) to spin in the air to move up to 3 times farther for the landing distance and moving 50% faster while doing so. You also deflect projectiles while spinning.
(E) Running combo
-After sliding, obtain an extra 50% movement speed for each enemy hit by 0.5 seconds. This bonus is quadrupled against enemy heroes.
(Passive) Make them go crazy!
-Whenever your speed is higher than 100%, your damage increases a 15%.
Level 20
(R) Bazooka fully loaded!
-Your bazooka now throws 3 fruits (an extra one on each side of the original) but the range is decreased by 30%. You can now use any wumpa fruit you collect as charges for your bazooka.
(R) Coco modifications!
-You can now control your bike so its a separate unit from you. Enemies can't destroy this unit but they can still CC it.
(Passive) Wait, what's a MOBA?
-Lose the extra growth from any passive (not the "after 35 lives effect") from level 1 you have and up the maximum lives you get benefit from 50 to 99.
(Active) Random Box!
Cooldown 20 seconds
-Use it to throw a box, the box thrown can have different effects:
+ Wooden box: Throw a box dealing 150(+4%) damage to an enemy.
+ TNT box: Throw a box dealing 225(+4%) damage and exploding doing half the damage in a small radius.
+ ? Box: Throw a box, dealing 90(+4%) damage and dropping 10 wumpa fruit around the target.
+ Time box 1/2/3: Throw a box, dealing 60(+4%) damage that makes the enemy go into stasis for the time indicated in the box.
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