C'Thun controls the battlefield his powerful globally ranged tentacles, vision granting abilities and a choice between a sieging and team fight focused heroic ability.
The vision granted from All-Seeing Eye and slow Mind Flayer Tentacles help allies survive ambushes, while Mind Flayer Tentacle and Claw Tentacle make enemy retreats costly.
The Anubisath summon serves as a threat, chipping away at undefended positions similar to Abathur's Monstrosity, with the disadvantage of being uncontrollable.
Eye beam serves as a punishing zoning tool in team fights, forcing enemies to spread themselves thin, or risk sustaining massive damage from the chain.
C'Thun also serves as a Hard-Counter to team compositions oriented towards backstabbing the enemies core, as all allied keeps and forts must be destroyed before C'Thun is Vulnerable to attack. (As opposed to the single Keep Death required to kill the normal core)
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