Tier 1:
I See You: Collecting a Regen Globe permanently increases the Eye's vision radius by 2%, up to 50%. Upon obtaining 25 Regen Globes, this can be activated to reveal enemy heroes in a large radius for 6 seconds. This effect has a 60 sec cooldown.
Lasting Gaze: Dark Glare now reveals its target for 10 seconds.
Shadowfrost Rupture: Ground Rupture deals 50% increased damage to non-Heroic units.
Voidblood Ritual: Every time Ground Rupture deals damage, you are healed for 1.5% of your maximum health.
Tier 2: Dark Glare
Continuous Gaze: Dark Glare's cooldown is reset if it kills an enemy.
Focused Gaze: If Dark Glare hits two enemy heroes, they are bound together, forcing them to stay together within a small radius for 5 seconds. If either of them moves too far away from the other, they are both stunned for 2 seconds.
Otherworldly Gaze: Dark Glare now also silences for 1.5 seconds, but its cooldown is increased by 2 seconds.
Tier 3: Voidwarp
Touch of the Void: After using Voidwarp, you now periodically summon smaller tentacles over 5 seconds that deal medium damage and have low health.
The Void Beckons: Whenever your Claw Tentacles deal damage, the cooldown of Voidwarp is reduced by 3 seconds.
Shadow Dust: Voidwarp now grants a shield for 100% of your health for 10 seconds.
Tier 4: Heroic
Emerge
Descent into Madness
Tier 5: Claw Tentacle
Eye Tentacle: Claw Tentacle now instead summons an Eye Tentacle, which also casts Dark Glare on nearby enemies (prioritizing heroes).
Giant Claw Tentacle: Claw Tentacle's health, damage, and impact area size are increased by 45%.
Twin Claw Tentacle: Claw Tentacle gains a second charge and the maximum amount of tentacles that can be up at a time is increased to 4.
Tier 6:
Seething Corruption: Claw Tentacles now permanently have a Ground Rupture around them and create a Ground Rupture upon damaging an enemy. This effect can only occur once every 10 seconds per tentacle.
Death is Close: Activate to deal 10% of a hero's maximum health and heal yourself for 50% of the damage dealt. If the target is under 50% health, heal yourself for three times as much and halve the cooldown of this ability. 60 sec cooldown.
Gift of the Old Gods: Activate to transform a nearby friendly minion wave into a swarm of Qiraji Warriors, increasing their health and damage done by 100%. This effect's cooldown is reduced by 2 seconds every time an enemy minion dies near you. 180 sec cooldown.
Tier 7: Storm Tier
You Stand Before a God: Emerge can now be reactivated every 10 seconds to stun nearby enemies for 1 second.
You Will Betray Your Friends: Descent into Madness now disguises and makes hostile the enemy heroes' allied units, both Heroes and minions.
Paralyzing Stare: Dark Glare now also strikes enemies in Ground Ruptures, and roots them for 0.75 seconds.
Whispers of an Old God: Activate to, after a 1.5 second channel, stun an enemy hero for 3 seconds. 70 sec cooldown. Global range.
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