Cydaea by varkarrus

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Cydaea

By: varkarrus
Last Updated: Jan 23, 2017
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Cydaea

Maiden of Pain

Cydaea is a hero defined by her incredibly strong Mount ability that lets her practically be wherever she wants. By rappelling upwards, she can travel across the map without being seen, faster than a hero with a default mount, and while travel is not instantaneous she is also not limited by a CD like heroes with a global mount.

Cydaea lacks attack damage, and isn't as durable as a warrior, but has very strong utility and crowd control. She's certainly tricky to play, but her short CD ultimates can be used to turn teamfights in your favor.

HP: 1870+4%
Attack Damage: 107+4%
Attack Speed: 0.95 (Ranged)

Combat Trait

1
Rappel
Cydaea uses a special mount.

Primary Abilities

1
Weave Shot
Throw a linear skillshot forwards. If it hits an enemy they are slowed by 30% for 1 seconds. If you are still holding the Q key when the duration ends, they are pulled to you. You can move while holding the Q key in this way.

Deals 87+4% damage.

If the skillshot hits terrain instead of a hero, you will be dragged to the terrain after 1 seconds if you are holding the Q key.

CD: 7 seconds Mana: 60
2
Web Wall
Throw a slow moving orb forwards. If it collides with something, it explodes, dealing 66+4% damage in a short 140 degree cone facing whatever it hit, and silencing everyone it hits for 1.5 seconds.

In addition, if the orb takes damage mid-flight, it explodes and creates a wall of blocking terrain, facing the source of the damage, that also destroys projectiles. The wall lasts for 5 seconds, and can be destroyed by reactivating this ability.

CD: 14 seconds. Mana: 70
3
Net Toss
Cydaea throws a large web a short distance away, dealing 103+5% damage, and slowing targets for 40% as long as they remain on the web. The web lasts 2.5 seconds

CD: 11 seconds Mana: 80

Secondary Abilities

1
Scouting Web
Level 1 Talent:

Only usable while mounted. Creates a large web at a target location. All enemies in the web are revealed until they leave the web. The web lasts for 45 seconds.

(Functionally, this is exactly like an untargetable Scouting Drone that also reveals invisible units and sees over terrain)

CD: 45 seconds, holds up to 2 charges.

Heroic Abilities

1
Abduct
Can only use while mounted.

Cydaea quickly descends on the target hero, and lifts them up, removing them from combat for 4.5 seconds. During this time they can move at 50% hero speed and can't be seen by your team. Does not end your mount.

CD: 45 seconds Mana: 100
2
Succubus Decoy
Target yourself or an allied hero. They are cleansed of CC, and enter stealth for 3 seconds, unrevealable for the first second, and a decoy is created at their current location that continues to attack nearby enemies, albeit for no damage. The decoy appears as a succubus to your team. The succubus has the same attack range and speed as the targeted hero.


Decoy has 100% of the target's current health.

CD: 35 seconds Mana: 90

Special Mount

1
Rappel
Cydaea channels for 2 seconds, interruptible by taking damage, then rappels upwards. While rappelled, she moves 40% faster, is invisible and untargetable to enemy heroes, and can move over terrain. Unlike Medivh, who has a similar ability, she cannot dismount by casting spells.

Dismounting has a 1.5 second animation. Cydaea can only take damage once the animation ends.

CD: 4 seconds

Talents

Level 1:

Scouting Web (See Secondary Abilities)

Block: Gain 75 physical armor against a single attack per charge, holding up to 2 charges at one charge per 5 seconds.

Webslinger: Weave Shot has its mana cost and 25% of its CD refunded if you drag yourself to terrain.

Level 4:

Rapid Ascent: Quest: Scoring takedowns reduces Rappel's cast time by 0.1 seconds, up to 1 second. Quest progress resets on death until you complete it. Reward: Rappel also gains +15% movement speed.

Web Armor: Net Toss grants allies 25 armor on impact, for 3 seconds.

Greater Throw: Net Toss has +60% range

Level 7:

Deadly Poison: Attack damage increased by 250%, but now deals damage in the form of a 3 second DoT.

Predatory Impact: Weave Shot deals between 64 to 128+4% bonus damage when pulling a target, depending on how far they were pulled.

Spider Hatchlings: Web Wall creates 3 spiderlings on impact, that move at 50% of a hero's speed, each die in two autoattacks and deal 44+4% damage per second. They lasts for 5 seconds.

Level 10:

Abduct

Succubus Decoy

Level 13:

Sin Lieutenant: Choose an ally hero. You can now reactivate this ability while mounted to instantly descend at their location. You cannot reselect a hero. CD: 45 seconds.

Eternal Concubine: Choose an ally hero. They now gain 45+4% HP per second, and deal 15% increased damage, while you are nearby. You cannot reselect a hero.

Chosen Plaything: Choose an ally hero. You can now reactivate this ability while they are within range (Stitches Hook range) to drag them to your location after a 0.75 second delay. You cannot reselect a hero. CD: 20 seconds.

Level 16:

Toxic Web: Net Toss deals bonus damage against heroes equal to 6% of the target's HP over 5 seconds.

Pressurized Silk: Web Wall now always creates a wall, regardless of whether or not it took damage or collided with something.

Stickier Silk: Web Wall roots targets for 1.25 seconds.

Level 20:

Despair: Abduct no longer allows the target to move, and your allies can see where the hero will appear when it ends.

Daughters of Darkness: Succubus Decoy now deals 120% of the target's attack damage, and they now last for 5 seconds, even after the stealth ends.

Enough to Share: You can now choose a second hero for your level 13 talent.

Web Prison: Web Wall now creates a U shape, curved towards the source of damage.

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