Level 1:
Scouting Web (See Secondary Abilities)
Block: Gain 75 physical armor against a single attack per charge, holding up to 2 charges at one charge per 5 seconds.
Webslinger: Weave Shot has its mana cost and 25% of its CD refunded if you drag yourself to terrain.
Level 4:
Rapid Ascent: Quest: Scoring takedowns reduces Rappel's cast time by 0.1 seconds, up to 1 second. Quest progress resets on death until you complete it. Reward: Rappel also gains +15% movement speed.
Web Armor: Net Toss grants allies 25 armor on impact, for 3 seconds.
Greater Throw: Net Toss has +60% range
Level 7:
Deadly Poison: Attack damage increased by 250%, but now deals damage in the form of a 3 second DoT.
Predatory Impact: Weave Shot deals between 64 to 128+4% bonus damage when pulling a target, depending on how far they were pulled.
Spider Hatchlings: Web Wall creates 3 spiderlings on impact, that move at 50% of a hero's speed, each die in two autoattacks and deal 44+4% damage per second. They lasts for 5 seconds.
Level 10:
Abduct
Succubus Decoy
Level 13:
Sin Lieutenant: Choose an ally hero. You can now reactivate this ability while mounted to instantly descend at their location. You cannot reselect a hero. CD: 45 seconds.
Eternal Concubine: Choose an ally hero. They now gain 45+4% HP per second, and deal 15% increased damage, while you are nearby. You cannot reselect a hero.
Chosen Plaything: Choose an ally hero. You can now reactivate this ability while they are within range (Stitches Hook range) to drag them to your location after a 0.75 second delay. You cannot reselect a hero. CD: 20 seconds.
Level 16:
Toxic Web: Net Toss deals bonus damage against heroes equal to 6% of the target's HP over 5 seconds.
Pressurized Silk: Web Wall now always creates a wall, regardless of whether or not it took damage or collided with something.
Stickier Silk: Web Wall roots targets for 1.25 seconds.
Level 20:
Despair: Abduct no longer allows the target to move, and your allies can see where the hero will appear when it ends.
Daughters of Darkness: Succubus Decoy now deals 120% of the target's attack damage, and they now last for 5 seconds, even after the stealth ends.
Enough to Share: You can now choose a second hero for your level 13 talent.
Web Prison: Web Wall now creates a U shape, curved towards the source of damage.
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