D2 paladin by lucky-tiger

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D2 paladin

By: lucky-tiger
Last Updated: May 12, 2019
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D2 paladin

A supportive frontline

A supportive front-liner that provide his team with utility and some healing with his auras.

This is a basic draft, if you have any ideas you are welcome to share!

High-mid hp ~2500.
Medume aa ~90. 1.11

Combat Trait

1
auras
after casing basic ability, you may active a certain aura within 5 sec, to effect all allies or enemies within 4.5 range. auras last 4 sec, aa vs heroes refresh the duration.

prayer- heal all friendly heroes for 40 per sec.
holy fire- enemies take 40 damage per sec.
might- increase allies aa damage by 30%.


they share 25 sec cd, 50 mana.

Primary Abilities

1
holy bolt
skillshot, fire a bolt of holy energy that hits the first enemy target, dealing 180 damage and reducing its damage by 30% for 3 seconds.

hitting an enemy hero allows you to cast prayer.

9 sec cd, 50 mana.
2
thrones
gain 300 shield for up to 2 sec, deal 75% of the damage done to the shield in an aoe around you.

taking heroic damage allow you to cast holy fire.

12 sec cd, 70 mana.
3
charge
charge a short distance at the target direction, upon hitting a enemy, deal 50 damage to it, and push it as you continue to charge an additional distance, slow it by 60% decaying over 2 seconds.

hitting an enemy hero allows you to cast might.

10 sec cd, 60 mana.

Heroic Abilities

1
Your Ability's Name
after 1 sec deal 350 damage to all enemies in a medium aoe, if any enemy was hit, heal allies in a ring around that aoe for 350 as well.

70 sec cd, 80 mana.
2
Your Ability's Name
active to gain 30 armor for 14 sec.
refresh charge cd and reduce it to to 6. also make it cost no mana, and increase its damage to 150 for the dration.

60 sec cd, 100 mana.

talensts

tier 1
[Q] Zeal- heal all friendly heroes around the target for 150.
[E] increase aa speed by 100% for 2 sec after hitting an enemy hero.
[W] increase shield by 25% (375)

tier 2
[D] Defiance- while prayer, on cast and every 5 seconds, targets gain 100 shield that last up to 2 seconds.
[D] while holly fire, increase your aa deal additional 40 damage to the target and in an aoe.
[D] Vigor- while might, increase speed by 20%.

tier 3
[active] Cleansing- active to remove all cc from allies within 4.5 range. 100 sec cd. cd recharge 100% faster while in prayer.
[Q] Conviction- reduce target's physical armor by 25 for 3 seconds
[W] upon getting cced cast thrones for free, 30 sec cd.

tier 5
[D] Salvation- while prayer grant 25 spell armor.
[D] Holy Freeze- while holly fire, slow enemies by 20%.
[D] Meditation- while might, allies basic abilities regen 33% faster.

tier 6
[W] when shield expires deal additional 100 damage and root enemies for 1 sec.
[E] colliding with a wall stuns the target for 1 sec and reduce cd to 6.
[Q] increase damage reduction to 50 and reduce cd by 2.

tier 7
[R1] reduce cd by 5 per hero hit
[R2] reactivate to gain protected for 0.75 sec, 2 charges.
[D] Aura Master- reduce cd to 15 sec, auras don't cancel each other. when you activate a new one the old one stays active for up to 3 seconds.
[E] increase charge distance by 50%

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