lvl 1
1. - Regeneration Globes regenerate
100% more mana and grants
30 physical armor for 6s
2. D- Bursting
Festering Wounds grants
5 mana and
40 (+4%) healing for each
Wound
3. D- Basic Attacks heals for
0.75% of Mograine's maximum hp.
Also, Basic Attacks against enemies with
5 Festering Wounds grants 23.5% attack speed for 4s. This has a
25s cd
lvl 4
1. W- geist's attacks cleave for half damage and they move 20% faster. Also, geist can now catch xp globes
2. D- Quest: for each
Festering Wound burst on enemy heroes, increase its damage by
2, up to
40
Reward: After bursting
20 Festering Wounds, Festering Strike (D) also applies 1 Festering Wound to the closest enemy of your target, preferring heroes.
3. D- Bursting Festering Wounds also makes it deals
9 (+4%) damage to enemies around the target. This bonus damage is doubled on minions
lvl 7
1. 1- Gains a new ability: Anti-Magic Zone
2. W- Using Sacrificial Pact heals Mograine the amount of hp sacrificed by the geist. Also, reduces cd of Sacrificial Pact by
1s
3. E- Asphyxiate grants
100 armor for 3s when an enemy hero is caught. Increase Asphyxiate range by 50%
lvl 13
1. QE- Hitting more than 1 enemy Hero with Scourge Strike reduces cd of Asphyxiate by
3s for. Also, increase Asphyxiate damage by
400%
2. E- Increase Asphyxiate duration on the ground by 1s and area by 150% (it pulls enemies to the center)
3. D- Increase slow to 6% for each
Festering Wound. Bursting
Wounds on targets with
5 Wounds roots for 0.5s
4. D- Slow effect lost from bursting
Festering Wounds persists for 2s after being burst. Also, bursting
Festering Wounds grants
2% spell power bonus for each
Wounds, lasting 4s. Stack up to
10%
lvl 16
1. QD- For each
Festering Wound bursted by Scourge Strike, absorbs up to
60 (+4%) healing the target would receive within the next 4s
2. W- Raise Dead creates an unholy pact between you and
one of your geists, igniting flaming chains that deals
65 (+4%) damage a sec to enemies between you and your pet. That geist has
25% more hp
3. D- Basic Atttacks against heroes reduce cd of Festering Strike (D) by
1s. Also, it makes the next basic attack have 4.5 range and pulls the target to Mograine
Quest: Pulls 5 enemy heroes
Reward: Festering Strike (D) deals
180 (+4%) bonus damange over 3s and its range is increased to 6.5
4. 2- Gains a new ability: Necrotic Plague
lvl 20
1. R1- The other 3 horsemens also mimic the other basic abilities.
2. R2- Abomination moves faster and his hp is consumed in a lower rate: consume
10% a second. Apply
1 Festering Wound to the closest enemy every second while alive
3. - Mograine is surrounded by a Decomposing Aura. All enemy heroes within 5.5 units slowly decay, losing
2% of their maximum hp every 3s. Taking damage from Decomposing Aura slows by 50% for 0.1s
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