Level 1:
[Q] Ace Gargoyle: Increase cast range by 30% and refund
mana on Hero hits.
[W] Rotted Turf: Standing on Defile grants
50 Physical Armor.
[Passive] Runic Ashbringer: Minions and Mercenaries can be affected with Festering Wounds.
[Trait] Rotten Flesh: (Quest) Cause 60 stacks of Festering Wounds to burst on Heroes.
(Reward) Increase the
slow amount to 15% per stack.
Level 4:
[W] Unholy Ground: Darion gains 20% movement speed while standing on Defile and for 2 seconds after.
[W] Desecrated Lands: (Quest) Damage Heroes 40 times with Defile.
(Reward) Radius bonus increased to 50%, to a maximum of 200%.
[E] Virulent Plague: (Quest) Directly affect 35 Heroes with Outbreak.
(Reward) Increases damaging radius by 30%.
[Trait] Purge the Living: Hero Takedowns increase Festering Wounds damage by 5%, up to 50%. All stacks lost on death.
Level 7:
[Q] Bombard: (Quest) Damaging Heroes with Gargoyle Strafe increases it's length and width by 2%, up to 50%.
(Reward) Upon damaging 25 Heroes, reduce Gargoyle Strafe
cooldown by 3 seconds.
[E] Poisoned Air: Increases Outbreak cast width by 50%.
[Trait] Volatile Lesions: Increases explosion radius by 75%.
[Active] Death Approaches: Activate to gain 30% move speed for 3 seconds, Basic Attacks refresh duration. 60 second
cooldown.
Level 10:
[R] Gorefiend's Grasp
[R] Raise Rotgut
Level 13:
[W] Curse the Living: Damaging enemy Heroes with Defile reduces enemy ability damage by 25% for 1 second.
[E] Epidemic: Outbreak deals 100% increased damage to Heroes.
[Trait] Scourge Crush: Festering Wounds deals an additional 5% of a Hero's maximum health as damage.
[Passive] Unholy Fortitude: Stuns grant
unstoppable for 1.5 seconds and replenish 25% of maximum
mana. 20 second
cooldown.
Level 16:
[Q] Dark Arbiter: Gargoyle Strafe becomes a Val'kyr and damages the same area 3 times, increasing the damage by 25% each attack.
[E] Plaguebearer: Heroes affected by Outbreak receive the pulse damage as well.
[Trait] Scourge Bomb: Festering Wounds explosion
slows all enemies damaged.
[Passive] Corrupted Cleave: Basic Attacks cleave for 75% damage and apply Festering Wounds.
Level 20:
[R] Gorefiend's Gift: If target is an enemy Hero, reduce
Armor by 25. If target is a friendly Hero, grant 50
Armor for 4 seconds.
[R] Good Boy, Rotgut: Increase Rotgut duration to 25 seconds. Rotgut is no longer passive, increasing maximum
health by 30% and deals 155 (+4% per level) damage every 1.2 seconds. Can be redirected with the "1" key. Rotgut returns to the earth after charging.
[E] Ebon Fever: Enemy Heroes can be repeatedly infected.
[Trait] Life in Death: Increase Festering Wounds explosion
heal to 10% maximum health per stack.
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