Darion Mograine by Enscription

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Darion Mograine

By: Enscription
Last Updated: May 5, 2017
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Darion Mograine

Highlord of the Knights of the Ebon Blade

Versatile Death Knight, which at level 10 can choose to summon one of three artifact weapons, each turning him into an Assassin, Specialist or Warrior.

Combat Trait

1
Runic Power
Use 6 Runes instead of Mana, which each have a cooldown of 15 seconds. Darion's Basic Attacks and abilities also build up Runic Power, which can be used to cast Death Strike. Basic Attacks generate 5 Runic Power and Abilities generate 25 Runic Power, up to a maximum of 100. After 0.5 seconds, Runic Power decays by 3 per second.

Primary Abilities

1
Death Grip
Cooldown: 6 Seconds
Cost: 1 Rune


Pulls the closest enemy in a small area towards Darion, passing over terrain and structures and taunting them for 1 second.
2
Death Gate
Cooldown: 8 Seconds
Cost: 2 Runes


Create a gate between you and target visible structure, allowing you to teleport to its location.
3
Death Strike
Cooldown: 2 Seconds
Cost: 30 Runic Power


Darion's next Basic Attack is instant, dealing 150 (+4% per level) Ability damage, and heals for 10% of the damage dealt. Healing doubled versus Heroes.

Heroic Abilities

1
Blades of the Fallen Prince
Cooldown: 60 Seconds
Cost: 3 Runes


Launches copies of the Blades of the Fallen Prince, dealing 212 (+4% per level) Ability damage each to all enemies in a line and slowing their Movement speed by 20% for 2 seconds.

Passive: Basic Attacks reduce this cooldown by 3 seconds.
2
Apocalypse
Cooldown: 80 Seconds
Cost: 3 Runes


Deal 276 (+4% per level) damage to the target enemy, and summon a Ghoul per Festering Wound on that target that lasts for 10 seconds, bursting the Festering Wounds for an additional 40 (+4% per level) Ability damage each. Ghouls will only attack the target of Apocalypse.

Passive: Your Basic Attacks and Abilities infect enemies, causing them to be infected with a Festering Wound over 20 seconds. Stacks up to 8 times on a single enemy.
3
Maw of the Damned
Cooldown: 70 Seconds
Cost: 3 Runes


Deal 452 (+4% per level) damage to enemies in an arc and heal for 100% of the damage dealt to enemy Heroes.

Passive: Whenever you heal from Death Strike or Maw of the Dammed, gain 20 Armor for 3 seconds. This does not stack with itself

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