Darion Mograine by Dshobz01

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Darion Mograine

By: Dshobz01
Last Updated: May 24, 2018
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Darion Mograine

Highlord of the Ebon Blade

Darion Mograine is the Highlord of the Ebon Blade, a group of Death Knights formally bound to the service of The Lich King, Arthus. Once breaking from The Lich Kings icy grip on his soul, the first thing he wanted was vengeance upon him witch he would inventively get. Eventually he would be forced to work once again with The Lich King, now Bolvar, to save the people of Azaroth from The Burning Legion and would end up becoming the now reformed Leader of the Four Horsemen. Now within the Nexus, Darion will show all what happens when you get on the wrong side of a Horsemen

Combat Trait

1
Eternal hunger
Eternal Hunger will reduce Darion's over all health after he has no enemy within a certain range of him after first attacking one. The max it reduces is 15% and it is a steady decrease over time. It does NOT start decreasing at your death and will only start when you attack a hero.

Primary Abilities

1
Blood Boil
2 Charges 6 second cooldown
Deal small AOE damage around yourself and afflict those hit with Blood Plague


Blood Plague is a dot that deals moderate damage over 4 seconds
2
Death Strike
10 second cooldown
Deal moderate damage and heal for 50% of that damage
3
Marrowrend
13 second cooldown, does not apply to the passive
Activate to increase your Bone Shield by 10
Passive: Basic attacks grant 2 Bone Shield
Bone Shield increases armor, capping at 20

Heroic Abilities

1
The Might of Mograine
60 second cooldown
Increase the effect of your next basic ability by 25%.
For Blood Boil: Increases the AOE effect and damage. Also increases the duration and damage of Blood Plague by 25%
For Death Strike: Increases the damage by 25% and increases the healing to 75%
For Marrowrend: Increases the Bone Shield gained by 25% (making it 12) and does not apply to the passive
2
Blood Mirror
75 second cooldown
Apply to an enemy hero to have them take 20% of the damage dealt to you instead

Tier 1 Talents

Feed the Hunger Increase the health reduction to 30% but you gain 15% more damage dealt and healing
Resist the Hunger Eternal Hunger also increases armor capping at 25
Embrace the Hunger Eternal Hunger no longer reduces your health, but instead has a small constant healing absorb. All healing absorbed apply to your maximum health, capping at 15% increased health

Tier 2 Talents

Death Grip Pull an enemy hero directly to you
Blood Shield 25% of the healing from Death Strike turns into a shield
Ossury Having more then 10 armor from Bone Shield reduces mana cost of ablilities

Tier 3 talents

[/u]: Repeatable Quest: Increase Death Strikes healing by 5% by using Blood Boil. Stacks until you have 5 stacks, resets when you use Death Strike. Each stack increases the healing
Reward: Increase Death Strikes healing by an extra 10%
Bonestorm: Increase Blood Boils damage per the armor you have from Marrowrend
Soulflayer's Corruption
: Blood Plague deals 50% more damage and now heals you for 25% of the damage

Tier 4 talents

Heroic Abilities listed earlier

Tier 5 Talents

Shackles of Bryndaor: Death Strike refunds half of its mana cost if it is used on a Hero
Carrion Plague: Death Strike now applies Blood Plague to whoever hit
Death's Rend: If you have more then 10 armor gained from Marrowrend, Death Strikes cooldown recharges 10% faster

Tier 6 talents

Asphyxiate: 20 second cooldown: Stun a hero for 2.5 seconds dealing small damage over the deration
Bloodworms: Your auto attacks have a chance to spawn a bloodworm, who heals you for its damage dealt.
Hardened Bones: Increase the armor cap from Marrowrend to 30

Tier 7 Talents

Might of The Ebon Blade: Increase the effect of The Might of Mograine to 50% and also applies to talents
My Blood Is Yours: You can now target an ally with Blood Mirror and they are healed for 30% of the damage instead of taking 30% of the damage damage.
The Four Horsemen: 75 second cooldown: Summon the Four Horsemen to charge forth and run though all enemies in your path, slowing and dealing damage to those hit.
Gorefiend's Grasp: Pull all nearby enemy heroes within 10 yards on to one enemy hero

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