Tier 1
Militia Horn - All of Darius's effects that apply to allies have their area of effect increased by
50%.
Sneak Attack - Increase the range of
Lead the Charge by
33%. This bonus range deals
50% more damage to enemies and has its Root increased to
1.25 seconds.
Mortar Cannons - Increase the range of
Fire! by
20%, reduce its delay to
1.25 seconds, and reduce the cooldown between charges to
0.75 seconds.
Tier 2
Impending Victory -
Victory Rush no longer activates passively, and must be cast with a
120 second cooldown. Earning a takedown resets this cooldown.
Unbreakable Formation -
Lead the Charge also grants affected allies
15 Armor for
3 seconds.
Disarm - Enemies hit by
Lead the Charge also deal
25% less damage for
4 seconds.
Tier 3
Dragonfire Ammo -
Fire! also ignites its area after landing, leaving flames that deal
120 (+4% per level) damage over
3 seconds.
Extra Powder -
Furious Assault's passive also increases Darius's ability power by
5% per stack.
Shattered Defenses - Hitting an enemy with all
4 attacks of
Furious Assault also gives them
-15 Armor for
4 seconds.
Tier 4
For Gilneas! - See above.
Bombardment - See above.
Tier 5
Pillage the Fallen -
Victory Rush also refreshes the cooldown of
Lead the Charge or
Furious Assault, chosen randomly.
Tactical Reinforcements - Each cast of
Fire! also reduces the active cooldown of
Lead the Charge and
Furious Assault by
1 second.
Production Line - Increase the cooldown of
Fire! to
11 seconds, but all charges refresh at once.
Tier 6
Field Commander -
Lead the Charge gains a second charge.
Victorious Rally -
Furious Assault's passive also applies to all allies in a medium range around Darius, and casting
Fire! also grants
1 stack.
Prolonged Assault -
Furious Assault's duration is increased to
5 seconds, and its effect on Darius no longer ends after
4 basic attacks, though any attacks after the first
4 cannot activate the Stun effect.
Tier 7
Unbreakable Defense - During
For Gilneas!, being affected by a Stun, Silence, or Root will make Darius Unstoppable for
1.5 seconds. Can only activate once per cast of
For Gilneas!, but
Victory Rush refreshes this.
Suppressing Fire - As long as an instance of
Bombardment is active,
Victory Rush also grants a free cast of
Bombardment.
Absolute Victory -
Victory Rush's healing is increased to
796 (+4% per level).
Nexus Assault -
Furious Assault's passive now stacks up to
10 times. Stacks past
5 are not affected by talents.
Quick Comment
You need to log in before commenting.
[-] Collapse All Comments