Allows the Death Knight to swap presences every 3 minutes. Must be out of combat.
Primary Abilities
1
Strike
Death Strike
Deals 114 (+10 per level) damage to an enemy and heals you for 15% of your health.
Frost Strike
Deals 164 (+10 per level) damage to an enemy and chills them, reducing movement speed by 40% for 2 seconds.
Plague Strike
Deals 144 (+10 per level) damage to an enemy and inflicts them with the Plague, dealing 72 (+5 per level) damage over 6 seconds.
Crusader Strike
Deal 102 (+10 per level) damage to an enemy and heal the weakest nearby Hero for 102 (+10 per level).
2
MELEE
Blood Strike:
Deals 152 (+10 per level) damage to an enemy and increases damage dealt by 25% for 6 seconds.
Obliterate:
Deals 252 (+10 per level) damage to an enemy. This move can only be used after you chill an enemy.
Scourge Strike:
Deals 152 (+10 per level) damage to an enemy and summons a Ghoul to fight by your side for 6 seconds dealing 54 (+10 per level) damage per hit and then exploding dealing 100 (+10 per level) damage to all nearby enemies.
Holy Shield:
All damage taken instead heals nearby allies for the next 2 seconds.
3
AOE
Blood Boil:
Deal 72 (+10 per level) damage to all enemies within 5 yards.
Howling Blast:
Deal 102 (+10 per level) damage to an enemy, and then 72 damage to all nearby enemies within 5 yards of the target. This move chills all targets for 4 seconds.
Death and Decay:
Deal 32 (+10 per level) damage to all enemies in the radius every second for 6 seconds.
Holy Ground:
Heal all allies within the Holy Ground for 102 (+10 per level) every second for 8 seconds.
Secondary Abilities
1
Blood Presence
(Default Presence)
Increases your health by 50%, reduces damage dealt by 25% and gives you access to unique abilities.
You may only change presence once every 3 minutes and must be out of combat.
2
Frost Presence
Increases damage dealt by 10%. Your melee attacks slow enemies by 40% for 2 seconds. Gives you access to unique abilities.
You may only change presence once every 3 minutes and must be out of combat.
3
Unholy Presence
Increases movement speed by 20% at all times and gives you access to unique abilites.
You may only change presence once every 3 minutes and must be out of combat.
4
Holy Presence
Allows the Death Knight to heal.
Heroic Abilities
1
Holy Presence
A Holy presence that allows the Death Knight to heal.
2
DEFENCE
Vamparic Blood:
Increases maximum total health by 30% for 10 seconds.
Icebound Fortitude:
Reduces damage taken by 50% for 6 seconds.
Bone Shield:
Reduces the damage you take from the next 5 hits by 30%.
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