Deathwing by Qwertopew

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Deathwing

By: Qwertopew
Last Updated: Sep 11, 2017
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Deathwing

The Destroyer

Deathwing, formerly known as Neltharion the Earth-Warder, was charge by the Titans to watch over the earth and the deep places. Corrupted by what he found in the deep, he now uses his earth shaping abilities to bring about destruction and chaos.

Combat Trait

1
Dragon Form
Because of his massive size, it is impossible for Deathwing to land on any battlefield. He flies above it, shaping it to suit his needs. Deathwing cannot be targeted while in his dragon form.

Primary Abilities

1
Dragon Scale
One of Deathwings scales fall anywhere on the battlefield pushing heroes out of its way. The scale lasts indefinitely and blocks movement.
Stores 2 charges. 2 scales can be active at the same time.

Cooldown: 20 seconds per charge.
2
Earth Dominion
Create a zone on the ground that last for 4 seconds where no spells or abilities can be targeted. Spells or abilities targeting heroes still function as normal.

Cooldown: 15 seconds.
3
Droplet of Blood
A single drop of Deathwings blood falls on the ground forming a pool that lasts for 5 seconds. Enemy Heroes inside the zone takes damage every second.

Cooldown: 10 seconds.

Heroic Abilities

1
Crumble Before Me!
Deathwing places one of his feet on an enemy structure damaging it over time. The foot last until killed or the structure is destroyed. If a building is destroyed by Crumble Before Me! the cooldown is halved.

Cooldown: 120 seconds.
2
Human Form
After a 2 second channel, Deathwing crashes down onto the battlefield stunning all heroes hit for 0.5 seconds. While in his human form Deathwing has a movement speed of 120%, cannot use any abilities and does splash damage on his autoattacks. Human Form last for 15 seconds, reduced by 1 second per ability that damage him. Autoattacks does nothing against The Destroyer.
If Deathwing stands next to a Dragon Scale each ability hit only reduces the duration of Human Form by 0.75 seconds.
If he stands on a zone created by Earth Dominion he cannot be targeted by abilities.
If he stands in a pool of blood created by Droplet of Blood the duration of Human Form is extended by 2 seconds and the pool disappears.

Cooldown: 70 seconds.

Talents

Level 1:
Where did I drop it? Dragon Scale grants vision in a small radius around it.
Unsteady Ground Earth Dominions duration is increased by 1 second.
Quest: Catch four players in one Earth Dominion zone. Reward: The duration is increased by another 1 second.
Sticky The effect of Droplet of Blood last for 2 seconds after a hero leaves the pool.

Level 4:
Where are you fools? Activate to reveal enemy Heroes in a targeted area for 10 seconds.
Uneven Ground Earth Dominion reduce the movement speed of enemy Heroes inside the zone by 30%.
Blood Pool Party Quest: Hit enemy heroes 30 times with Droplet of Blood. Reward: Increase the pool size of Droplet of Blood by 30%

Level 7:
Fiery Scale Dragon Scale deals damage to nearby enemies every second.
Molten Tentacle Activate to place a molten tentacle anywhere on the map. The first minion or mercenary that touches the tentacle is stunned and takes damage over time. Last for 20 seconds. 30 second cooldown.
Toxic Blood The periodic damage from Droplet of Blood is increased for every hero inside the pool.

Level 13:
Scale Rain Dragon Scale gains a third charge.
Elementium Plates Dragon Scales now drop elementium plates, dealing damage to enemy heroes hit.
Loose Scales The cooldown of Dragon Scale is reduced by 7 seconds.

Level: 16:
Blood Soaked Earth If an enemy dies inside Earth Dominion, Droplet of Blood is cast on that location for free.
Ring of Scales Casting Earth Dominion on a Dragon Scale explodes the Dragon Scale, dealing damage in an area around it.
Living Blood Droplet of Blood spawns one small blob of blood every second that will target and chase the nearest visible enemy hero, dealing minor damage and slowing for 30%.

Level 20:
Nothing left standing Crumble Before Me! now has two charges.
I AM THE CATACLYSM! While Human Form is active, Deathwing is unstoppable.
I had not realised you fools were still there Reveal the entire battleground for 10 seconds. 50 second cooldown.
Carry out my will All friendly minions gain 20% increased damage and health.

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