Increases your regen by 20%? per stack. Instantly regains 1% of your health when you gain a stack. Max stacks 20?.
Primary Abilities
1
Q: Elementium Bolt
Mana: 65
Cooldown: 15 seconds
Fire a bolt at target point dealing 45(+12/level) to any hero it passes through granting 1 stack of Regenerative Blood.After 3 seconds, the bolt will explode for 100(+23 per level) damage +45(+12/level) per enemy hit by the bolt. Enemies can attack the Bolt to prevent it from exploding.When the bolt explodes you gain a stack of Regenerative Blood per enemy hero hit maximum one per enemy hero.
2
W: Blistering Heat
Mana: 75
Cooldown: 10 seconds
Immediately gain a stack of Regenerative Blood and Deal 14.5(+3.5 per level) per second around you for 5 seconds. When an enemy hero attacks you gain a stack of Regenerative Blood maximum one per enemy hero.
3
E: Limb Tentacle
Mana: 50
Cooldown: 10 seconds
Deal 75(+12 per level) damage over 4 seconds and slow the target by 28%.Grants 1 stack of Regenerative Blood. If Dispelled grants and additional 2 stacks.
Secondary Abilities
1
Q: Crush
2
W: Corrupted Blood
Mana: 75
Cooldown: 15 seconds
Immediately gain 3 stacks of Regenerative Blood and Deal 14.5(+3.5 per level) per second around you for 6 seconds. When an enemy hero attacks you gain a stack of Regenerative Blood maximum one per enemy hero.
3
E: Degenerative Bite
Mana: 50
Cooldown: 10 seconds
Instantly deal 75(+20 per level) damage and slow the target by 28% doubling the slow amount for the first second.Grants 2 stack of Regenerative Blood. If Dispelled grants and additional 4 stacks.
Heroic Abilities
1
R: Madness of Deathwing
Mana: 100
Cooldown: 100 seconds
Ascend into the sky becoming untargetable transforming into your dragon form and crashing down on to the battlefield, Lasts 15 seconds. In dragon form you have enhanced basic abilities.
2
R: Cataclysm
Mana: 35 (+35/second)
Cooldown: 90 seconds
Charged attack that deals 113(+35/level) per second, can be charged for up to 10 seconds. Activate again to end channeling and release damage. Your movement is slowed by 15% while charging.
1. Block: Periodically reduces the damage received from Hero Basic Attacks by 50%. Stores up to 2 Charges.
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Tier 2 - Level 4:
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Tier 3 - Level 7:
1. Maw of Madness: Limb Tentacle/Degenerative Bite Heal you for 50% of the damage dealt.
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Tier 4 - Level 10:
1. Madness of Deathwing: Ascend into the sky becoming untargetable transforming into your dragon form and crash down on to the battlefield, Lasts 15 seconds. In dragon form you have enhanced basic abilities.
2. Cataclysm: Charged attack that deals 113(+35/level) per second, channeled up to 10 seconds. Activate again to end channeling and release damage. Your movement is slowed by 15% while charging.
Tier 5 - Level 13:
1. Spell Shield: Upon taking Ability Damage, reduce that damage and further ability damage by 50% for 2 seconds. Can only trigger once every 30 seconds
2. Molten Elementium: Enemies near your Elementium Bolt take 9 damage a second(+1.9/level).
3. Blistering Tentacle: Limb Tentacle/Degenerative Bite slow increased to 35% and those affected by them radiate 15(+10/level) damage to nearby enemies.
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Tier 6 - Level 16:
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Tier 7 - Level 20:
1. Day of the Dragon: Increases the length of Madness of Deathwing to 30 Seconds. When you crash down you Stun enemies in the area for .25 seconds.
2. Final Cataclysm: Removes movement penalty and max charge time increased to 20 seconds. If you fully charge the full duration of Cataclysm at the enemy core you destroy everything and everyone loses except you.
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4. Rewind: Activate to reset the cooldowns of your Basic Abilities.
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