Deckard Cain by Frank Drebin

10 Votes

Deckard Cain

By: Frank Drebin
Last Updated: May 20, 2015
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Deckard Cain

Talents

Talent Tree:
Level 1:
[ul]
[li]Block[/li]
[li]Path of the Wizard[/li]
[li]Socketed Long Sword (Trait)- Every 3 minions killed by/near Cain are transmuted into a shield for nearby allies[/li]
[li]Arcane blast (Sanctuary's Light)- Stuns for one second in center of blast[/li]
[li]Speed Reader (Book of Cain)- Channeling Book of Cain decreases the cooldowns of Sanctuary's Light and scroll of Town portal by 3 seconds[/li]
[/ul]
 
Level 4:
[ul]
[li]Promote[/li]
[li]Protective Shield[/li]
[li]Make Haste Heroes! (Scroll of town portal)- Heroes emerging from the portal and nearby minions have their movement speed increased by 20%[/li]
[li]Lost in Study (Mount)- Increases Spell range by a further 20%[/li]
[li]Potion Infusion (Sanctuary's Light)- Heals allies as well but the healing is inverse to the damage, the farther it goes the less it heals[/li]
[/ul]
 
Level 7:
[ul]
[li]Cleanse [/li]
[li]Clairvoyance[/li]
[li]Signal the Heavens (Sanctuary's Light)-Creates and angel at the point of impact [/li]
[li]Transmutational Reinforcements (Trait)- Transmute 3 allied minions into one stronger minion[/li]
[/ul]
 
Level 10:
·        See Above Ultimates
 
Level 13:
·        Hired Help (Scroll of Town Portal)- Spawns two random mercenaries (enchantress, templar, archer, etc from Diablo 2 and 3) that last 8 seconds, following any hero that emerges from the portal and prioritizes enemy heroes. If no hero utilizes the portal than the mercenaries will fight near the portal.
·        Spell Shield
·        Shrink Ray
·        Horadric Ingenuity (Sanctuary's Light) -Does increased damage to structures
 
Level 16:
[ul]
[li]Tome of Town Portal (Scroll of town portal) - Hold 2 charges of Scroll of Town portal[/li]
[li]Cube of Deflection (Trait)- Blocks 3 incoming ranged attacks/spells, then after a 2 second delay releases the damage back at the last attacker[/li]
[li]  Rewind[/li]
[li]Architectural Lore (Book of Cain)- Book of Cain  also effects buildings[/li]
[/ul]
 
Level 20:
[ul]
[li]Avenging Heroes- If Cain is killed nearby allies gain an increase to their movement and attack speed[/li]
[li]Storm Shield[/li]
[li]Cain's Last Stand (Horadric Articfice) - Cain also gains the buff but at 200% damage[/li]
[li]Protection of the Order- Cain is invulnerable for 5 seconds after channeling Might of the Order[/li]
[/ul]
 
Note: Cain would be slightly slower and have damage and health comparable to most supports. The idea is that he is not as weak as Abathur (health, damage and speed wise), but would need assistance.

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SwankyPyjama | November 26, 2015 9:59pm
I think that this would be viable now with cho-gall and all, although the first ultimate could be 50% and 15% with immune to cc (unstoppable).
1
[-]
AlbanianSun (2) | July 8, 2015 5:05am
I like the basic abilities but the first Ultimate is WAY too strong and i mean really WAY too strong! The buffed guy ist just not killable
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