DECKARD CAIN by Kaiy

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DECKARD CAIN

By: Kaiy
Last Updated: Nov 22, 2016
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DECKARD CAIN

THE LAST OF THE HORADRIM

Deckard Cain is a melee support character that cannot deal much damage but uses his great knowledge for give many different kind of advantages for his team.

Combat Trait

1
Mentoring (D)
(TRAIT - D)
Countdown: 80 seconds.

Deckard Cain uses his knowledge to guide a ally in the correct way, gaining 50% of the amount of experience that the selected ally hero earns. You can only have Mentoring on one ally at a time.

Primary Abilities

1
DISCOVERING ITEM: REGENERATION GLOBE (Q)
Countdown: 7 seconds.

Deckard Cains discovers a Regeneration Globe in front of him.
2
STAY AWHILE AND LISTEN (W)
Countdown: 20 seconds.

Enemies nearby to Deckard Cain become root and silenced for 2 seconds.
3
QUEST (E)
Countdown: 60 seconds.

Deckard Cain conecede a random quest to a ally hero that can buff basic attack, ability power, mana regeneration, health regeneration or gain of experience. Cannot be used in a hero that already have a incompleted Quest.

Heroic Abilities

1
HORADRIM HERITAGE (R)
Countdown: 30 Seconds.

Increase the ability power of all allies by 100% for 5 seconds.
2
KNOWLEDGE OF AREA (R)
Countdown: 30 Seconds.

Deckard Cain gains vision in every area that he has walked, revealing enemy heroes for 5 seconds.

Special Mount

1
WATCHING AND LEARNING (Z)
Countdown: 3 seconds

After channeling for 1 second, Deackard Cain gains stealth in instead of mounting. When loses the stealth Deckard Cain also reveals the area for 1,75 second.

Level 1

DISCOVER ITEM: SCOUTING DRONE - Places a Scouting Drone at target location, granting vision and revealing a large area around it for 45 seconds. This drone cannot be hidden and is killed by enemies with 2 Basic Attacks. Stores up to 2 charges.

(Q) DOUBLE PRIZE - Discover 2 Regeneration Globes.

(E) START YOUR JOURNEY - Reduces the countdown of Quest by 20 seconds.

(Z) WISDOM AND KNOWLEDGE - Increase the damage that enemies revealed by Deckard Cain take by 35%.

(D) ADVANCED TEACHING - Increase the experience earned by Mentoring by 100%

level 4

DISCOVER ITEM: COIN - Enemy Minions killed near you grant a stack of Bribe. Hero Takedowns grant 10 stacks of Bribe. Use 25 stacks to bribe a Mercenary, instantly defeating them. Does not work on Bosses. Maximum of 300 stacks. If a camp is defeated entirely with Bribe, the camp respawns 50% faster.

(Q) DISCOVER AND ENHANCE - Regeneration Globes criated by Discorver Item: Regeneration Globe heal 50% more mana and health.

(E) PLAYER ADDICTED - Quest has now 2 charges and can be used once in a ally that already have a incompleted quest in progress.

(W) STAY MORE - Encrease the root of Stay Awhile and Listen by 0,5 seconds.

level 7

DISCOVER ITEM: VENOM - Basic attacks poison their target, dealing 35.7 (+5% per level) damage a second for 3 seconds.

(W) LISTEN MORE - Encrease the duration of the silence of Stay Awhile and Listen by 100%.

(D) BEST DISCIPLE - Target of Mentoring also gains 10% more damage and attack speed.

(Q) BLESS OF HORADRIM - Enemy Regeneration globes also heal ally heroes when Deckard Cain is near.

Level 10

HORADRIM HERITAGE (R) - Increase the ability power of all allies by 100% for 5 seconds.

KNOWLEDGE OF AREA (R) - Deckard Cain gains vision in every area that he has walked, revealing enemy heroes for 5 seconds.

LEVEL 13

DISCOVER ITEM: HOURGLASS - Activate to reset the countdown of your basic abilities. CD: 60 sec.

(Q) CURSE OF HODRADIM - Ally Regeneration Globes make damage on enemy heroes by the same amount of healing that the Globes heal, when Deckard Cain is near.

(E) PLAYER TWO - When Quest is used in a ally hero Deckard Cain also gains one.

(Z) ACCELERATED SPYNESS - When uses Watch and Learn Deckard Cain gains 10% more movement speed.

LEVEL 16

DISCOVER ITEM: BOLT OF THE STORM - Activate to teleport to a nearby location.

(Q) FINAL ENHANCE - Ally Regeneration Globes now affect all allies, including minions, mercenaties, bosses and monsters.

(Z) HIDE WITH WISDOM - Reduces the time of channeling for uses Watching and Learning by 0,5 second.

(W) THIS IS AN ORDER - Stay Awhile and Listen also deal 70.72 damage (+4% per level).

LEVEL 20

(R) AREA MAPPED - Knowledge of The Area now reveals all map.

(R) HORADRIM POWER - Increase the ability power by 150%.

DISCOVER ITEM: THE SEQUEL - Reduces Deckard Cain's death timer by 75%.

(D) GREAT MASTER - Deckard Cain can use Mentoring in all allies at the same time.

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1
[-]
Tarurb (2) | November 27, 2016 12:34pm
I do think that a 60s cooldown for a basic ability is too long, while both heroics cooldowns are short. But they're just numbers and doesn't really matter because these ideas are great.
1
[-]
Tarurb (2) | November 25, 2016 2:37pm
Your experience advantage system is interesting and I really like it. How about this: http://www.heroesfire.com/hots/concept/deckard-cain-6154
2
[-]
IlikeItFunny (6) | November 22, 2016 4:26pm
Quoted:
HORADRIM HERITAGE (R)
Countdown: 30 Seconds.

Increase the ability power of all allies by 100% for 5 seconds.


This is too op. Theres some active ability by some heroes, which increase there own abilitypower by 15%-25%. And it has more cooldown. And this spell twice the damage of all mages of your team in teamfights, lets dealing them 100% more damage with Phoenix, Firestrike, Living Bomb, Blizzard etc for 5 seconds! Seriously, this is too much.

Quoted:
(R) AREA MAPPED - Knowledge of The Area now reveals all map.

Also too imba.
1
[-]
Kaiy | November 23, 2016 8:41am
Seems really a little op, but I thought that it would be like a compensation for the weaknesses in teamfight. Anyway, the duration and the countdown can be changed for balance the skills.
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