Deckard Cain by CalciumCommander

1 Votes
Rating Pending

Deckard Cain

By: CalciumCommander
Created: Nov 25, 2016
Quick Share

Deckard Cain

Keeper of Horadric secrets

Your Hero Description

Combat Trait

1
Heal Other
Whenever Cain is healed he shares 100% of healing he received to another nearby hero. If Cain doesn't need the full amount the healing provides him with to reach full health, he still shares 100% of it. If the healing he receives is based on maximum health he the healing other hero gets from Cain will be based on Cain's maximum health, not the receiver.

Primary Abilities

1
Quest Bolt
Fires a bolt of energy at an enemy which upon impact deal damage and places an exclamation mark above a hero making them the universal target of all the minions and captured mercenaries (ally and foe) in an area around the hero for 4 seconds. If Quest Bolt hits a hero with no minions, the cooldown is reduced to one second.
2
Healing Potion
Cain can use a healing potion to restore some of his health. If the healing from the potion is more than enough to reach full health he gets a shield equal to the remaining healing for 3 seconds. The shield does not transfer through Heal Other trait.
3
Horadric Armor
Summons a ghostly suit of armor that absorbs 60% damage taken by Cain and his allies in a cone in front of the armor for 5 seconds. The armor does not provide any crowd control protection and can be destroyed.

Secondary Abilities

1
Book of Cain
Cain can summon his book, sharing his wisdom with ally heroes in the area of the book, making them predict enemy attacks and allowing them to dodge 30% of enemy basic attacks for 6 seconds.
2
Identify all
Reveal an area and enemy heroes around Cain for 5 seconds. Identified enemies are forced out of cloak and prevents them from cloaking for the duration.

Heroic Abilities

1
Horadric Cube
Whenever a healing globe is picked up near Cain he stores it in the cube and upon collecting three he automatically transmutates them in a globe of rejuvenation, allowing him to instantly heal his ally or himself for 50% of their maximum health and 40% maximum mana. Cain store more than three regen globes at any time in the Cube, giving him more than one charge of globes of rejuvenation, but has a 4 second cooldown between using charges.
2
Waypoint
Creates a two-way waypoint on the ground between Cain's current location and the Hall of Storms for Cain and his allies to use. The waypoint lasts for 10 seconds allowing the friendly team to use it freely for its duration. The waypoint can be be destroyed by enemy damage and using it requires a short channeling time, however it is invisible in the bushes.

Your Chapter Title

Quick Comment

You need to log in before commenting.

[-] Collapse All Comments

Sort Comments By
1
[-]
Tarurb (2) | January 19, 2017 10:47am
I really am intrigued by the "Identify all" secondary ability. I'll try to compel it in the concept I made for Cain and I'll quote you for the inspiration.
Loading Comments...
Load More Comments

HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.

Copyright © 2019 HeroesFire | All Rights Reserved