Dehaka is a primal zerg pack leader from Zerus. He was among the last of the primal zerg pack leaders.
Combat Trait
1
Collect Essence
Minions and Heroes drop Essence when they die, which you can pick up to permanently empower abilites. Archer and Wizard Minions drop Attack Essence and Sword Minions drop Defense Essence. Similarly, Assassin and Specialists drop 3 stacks of Attack Essence, while Warrior and Support heroes drop 3 stacks of Defense Essence.
Primary Abilities
1
Wild Mutation
Dehaka's next 3 attacks do bonus damage equal to (5 * Attack Essence)
2
Mend
Heal Dehaka for 150 + (5 * Defense Essence) HP
3
Burrow
Dehaka burrows into the ground, and can move around. He cannot attack or use abilities while burrowed. He is hidden while burrowed, unless detected. He can still be hit by ability damage while burrowed. Using this ability while burrowed causes Dehaka to surface.
Heroic Abilities
1
Spawn
Spawn 2 smaller copies of Dehaka for 10 seconds. They have 25% of Dehaka's health, and deal 25% of Dehaka's damage. Killing one grants 0.25 kills. If timed out, they do not grant xp. They move where Dehaka moves, and attack what Dehaka attacks.
2
Abduct
Grapple onto a hero. For the next 5 seconds, they are leashed to Dehaka, and cannot move far. Furthermore, Dehaka can move, pulling the abducted hero by their leash.
Nice! Until now, i didnt like Dehaka concepts in general, because i dont care too much about the character, but this concept is really cool, especially how you incorporated the Essence Collection and the Abduct ability of the Vipers. Having a Viper hero would be even better of course, but i dont think we csan hope for that^^
My upvote!
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My upvote!