Seasoned Marines (Q): For every 10 enemy minions or captured mercenary kills near your hero or infested marines, your infested marines gain +1 damage. Hero take-downs count as 5 kills
Fungal bloom (W): Increase radius of fungal growth by 30%
Long range Tunnels (Z): Increase range of Shallow tunnel by 50%
6 pool/barracks/gateway (E): Decreases cooldown of reinforce by 5 seconds
Talent Teir 2 (Lvl 4)
Adrenal stim-charge (E): Increase speed of reinforce summons by 50% for 2 seconds after summoning them.
Inject (Active): Cause a friendly lane minion to take 75% less damage from non-heroic sources and deal 75% more damage to non-heroic sources for 30 seconds. kill the minion and spawn an infested marine when the minion dies or the inject expires. 2 Charges.
Replaceable limbs(Q): Infested marines last 2 seconds longer every time an enemy minion dies near it and restore 10% health.
Talent Teir 3 (Lvl 7)
Regenerative microbes (D): Regenerate 1% of your maximum health per second while burrowed, doubled while in stealth.
Poison fungus (W): Fungal growth deals and extra 25% of its damage over three seconds, attacks by infested marines refresh this duration.
Calldown: M.U.L.E (Active): Call down a mule to repair and rearm structures.
Baneling blood (E): Reinforce summons deal 40 (+10/ lvl) damage around them when they die.
Talent Teir 4 (Lvl 10)
Neural parasite (R): Channel to take control of an enemy hero for 3 seconds.
Heavy reinforcements (R): Summon a Thor, Colossus, and an Ultralisk.
Talent Tier 5 (Lvl 13)
Crippling bite (E): Each strike by zerglings slows the movespeed of the target by 10% for 2 seconds, stacks up to 3 times
Baneling egg (Q): Increases the damage of the infested marine egg by 300%
Khala Emitter (W): Fungal growth also causes reinforce summons to target rooted enemies.
Ambush (Q): Infested marines deal 50% extra damage when at full health
Talent Teir 6 (Lvl16)
Shattering bash (E): The zealots dash makes the target vulnerable, making it take 25% more damage for 2 seconds.
Terran Rush (Q): Reduce the cooldown of Infested marine by 2 seconds and gain an additional charge.
Lingering growth (W): Increases the root duration by 0.5 seconds, also recasts another fungal growth at the same location 3 seconds later.
Healthy fungus (W): Fungal growth heals you, your summons, and friendly lane minions by 10 (+2 /lvl) per second for 10 seconds around it.
Talent Teir 7 (Lvl 20)
Dispose (R): Neural parasite lasts 1 second longer, can target the ability again to end the control early and deal 150 (+30 /lvl) damage 3 times to the target and the controlled unit.
Air Support (R): Heavy Reinforcements now also calls in a battlecruiser, carrier, and brood lord to strafe an area. all deal 50 (+20/lvl) damage per second at different ranges and last 45 seconds.
Fury of the Brood (Passive): Every 10 seconds, deal 30 (+5 /lvl) extra damage and 20 (+10 /lvl) damage to nearby minions and mercenaries. Each summon has its own cooldown.
Tunnel (D): Can move at full movespeed and cast all basic abilities while burrowed. Regain stealth 2 seconds after losing it.
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