LEVEL 1
QUAKER:SEISMIC SHOCKWAVE GAINS A SECOND SMALLER SHOCKWAVE
PRESSURE PUNCH: BASIC ATTACKS PUSHES ENEMIES BACK SHORT DISTANCES
EXPLOSIVE PUNCH: FIST LAUNCH EXPLODES UPON CONTACT DEALING AREA DMG
CHARGING FIST: EVERY 4TH CONSECUTIVE ATTACK ON THE SAME TARGET DEALS 150% MORE DMG AND STUN FOR 1 SEC
LEVEL 4
DOOM DEFENCE: EVERYTIME YOU KILL A MINION GAIN A STACK OF BLOCK STACKS 4
POWERFUL GRIP : GRAB ALSO SILENCES ENEMY HERO FOR 2 SEC
POWERING UP: IF AN ENEMY DIES WHEN HIT WITH FIST LAUNCH GIVE 30% HEROIC CHARGE
OVERPOWERER: REDUCES THE DURATION IF DISABLES BY 50%
LEVEL 7
Spell Shield: Upon taking Ability Damage, reduce that damage and further ability damage by 50% for 2 seconds. Can only trigger once every 30 seconds.
PUNISHING Attacks: Activate to increase Basic Attack damage by 100% for 3 seconds. Each attack INCREASES HEROIC CHARGE BY 3%. Cooldown: 25 seconds.
POWER LAUNCH: GRABBED NON HEROIC ENEMIES ARE LAUNCHED FARTHER AND DEAL 50% MORE DMG ON IMPACT
FISSURE: SEISMIC SHOCKWAVE SENDS A PATH OF SHOCKWAVE STUNNING ENEMIES HIT BY 1 SEC
LEVEL 10
SKYSCRAPE LEVELER: INCREASES THE PUSHBACK AREA CHARGES 50% FASTER
ONE DOOM PUUUNCHH: INCREASES THE SINGLE TARGET DMG OF DOOM PUNCH BY 100% IF IT KILLS THE TARGET GAIN 50% CHARGE
ALL FOR ONE: DEAL 20% DMG EQUAL TO THE ENEMY HEROES MAX HEALTH AND TAKE 10% OF THE DMG YOU'RE SELF
LEVEL 13
IMPOSING PRESENCE: BASIC ATTACKS ARE SLOWED BY 40%
PASS IT: FIST LAUNCH HITS AN ADDITIONAL TARGET NEAR TO THE FIRST ONE
DESTRUCTION FIST: BASIC ATTACKS DEAL 300% DMG TO NON HEROES BUT ATTACK 30% SLOWER
BUILDING PRESSURE: IF YOU DID NOT ATTACK FOR 3 SEC YOU'RE NEXT BASIC ATTACK STUNS ENEMIES FOR 1.5 SEC
LEVEL 16
LIMIT RELEASE: WHEN DOOM PUNCH REACHES 100% CHARGE ABLE TO CHARGE TO 200% GAINING DOUBLE DMG AND AREA
SKULL CRUSHER: GRAB DEALS 150% DMG TO THE THROWN TARGET
HAMMER HAND: ABILITIES GIVES 5% CHARGE
FISTICUFFS: KILLING ENEMY HEROES GIVE 10% ABILITY CHARGE
LEVEL 20
DOUBLE DOOMFISTS: ATTACK A 100% FASTER
THE SUCCESSOR: WHEN DOOMFIST DIES A NEARBY HERO AR MINION GAINS 200% BASIC ATTACK DMG AND 100% HEALTH
FINAL DOOM: DOOM PUNCH INSTA KILLS ANY HERO UNDER 50% HEALTH HAS A 260 SEC COOLDOWN
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