When an ally unit die near Dr Boom, it drop a bomb exploding 2s later dealing 100 (+10) damage to enemy near it.
Primary Abilities
1
Boom Bot
Cooldown : 12s
Summon a Boom Bot with 1hp that run to the targeted enemy and explode dealing 200 (+20) damage to nearby unit when killed or after reaching the target.
Upgraded : Launch 3 additionnal Boom Bot at the same time.
2
Death Sentence
Cooldown : 8s
Launch a grenade to each nearby enemy unit with less than 30% of life dealing 100 (+10) damage in a little radius.
Upgraded : Grenade deal double damage and also stun for 1s.
3
Air strike
Cooldown : 13s
After 3s a missile fall at the target location (not shown to enemy) dealing 50 (+10) damage to nearby enemy and projecting away Dr Boom and all enemy near the impact.
Upgraded : The missile fall immediatly and project twice far away.
Heroic Abilities
1
Demolition
Cooldown : 60s
Place an indestructible Bomb at the targeted location. After 60s, the bomb explode dealing 999999 damage to nearby unit and bulding (exept core). Enemy hero can defuse the bomb by channeling it 5s.
2
BOOOOM
Cooldown : 40s
Upgrade the next used ability.
Boom Bot > Launch 3 additionnal Boom Bot at the same time Death Sentence >Grenade deal double damage and also stun for 1s Air Strike>The missile fall immediatly and project twice far away
Talents
Level 1
[Q] Mission accomplished : If Boom Bot reach the target, it deal double damage.
[Q] Improved storage : Can hold up to 2 charges with 4s cooldown between use.
[Talent] Heroic last wish : Hero now drop upon death a bomb doing twice more damage in a twice bigger radius.
[E] Not me : Dr Boom is no longer affected by Air Strike.
Level 4
[Q] More Boom Bot : Summon one additionnal Boom Bot
[W] End Suffering : Now target enemy with less than 20% hp but double radius and damage.
[W] No mercy : Now target enemy with less than 50% hp.
Level 7
[W] Again : Reduce cooldown of the ability by 0.5s for each target.
[Active] Rolling bomb (30s cooldown) : Summon a bomb that explode after 5s dealing 200 (+10) damage). ALL hero can auto attack the bomb to push it, also delaying the explosion by 2s.
[E] Disoriented : Enemy affected by the air strike are slowed by 20% for 2s.
[Talent] I wish more wish : Minion killed by Last Wish also trigger Last Wish.
Level 10
See above
Level 13
[Q] Runner : Double casting radius.
[W] Injured : Hero directly targeted by this ability get double damage.
[E] Cancel Order : Can reactivate the ability to cancel the strike, reducing the cooldown by 6s.
Level 16 [Passive] Grenade Master : Dr Boom auto attack are now AOE.
[E] From the sky : Air Strike can now be casted globally.
[Talent] Last curse : Enemy hero damaged by Last Wish takes 25% more damage from Dr Boom ability for 5s.
[Talent] Bomb everywhere : Last wish now affect all unit and not only unit near Dr Boom.
Level 20
[R] Core Demolition : The Bomb can now damage the core and the radius of explosion is doubled.
[R] BOOOOOOM : Can be reactivated for free in the 5s after use.
[Active] Bomber Man (50s cooldown) : Drop a bomb (which can be destroyed with 1 auto attack) after each step up to 6 bomb. Bomb explode after 5s dealing 200 (+30) damage in a little radius.
[Active] Rewind (60s cooldown) : Activate to reset the cooldowns of your Basic Abilities.
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