Passive: Dr. Boom enters Alarm Levels based on his remaining health.
Alarm Level 1: Activates when his health falls bellow 75%. Dr. Boom gains 15 armor and 40% increased spellpower.
Alarm Level 2: Activates when his health falls bellow 50%. Dr. Boom gains 30 armor and 40% increased spellpower, while his Boombots become 25% faster.
Alarm Level 3: Activates when his health falls bellow 25%. Dr. Boom gains 45 armor, 40% increased spellpower and 50% cooldown reduction, while his Boombots become 50% faster. He also gains ability to finally press the button.
Active:
Cooldown: 240 seconds
Dr. Boom presses the red button, causing an explosion (in which he dies, very hero-like) that deals
600 (+4% per level) to all enemies in a wide area around himself. Afterwards his Power Suit remains on the battlefield for 15 seconds, triggering "Bombs Away" every 3 seconds.
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