Level 1:
-
Oak Spirit: Activate again to
send the Spirit to a
chosen location around the map (unlimited range), granting you
vision in an area around it.
-
Oak Spirit: Activate again to target the Spirit to
follow a chosen
allied Hero, rather than following you.
-
Oak Spirit: Activate again to
Reveal enemy Heroes in an area around it.
Level 4:
-
Raven: Each attack successfully landed on an enemy Hero recovers
2% of your
Maximum Mana.
-
Creeper Vine: Activate again to
target the Creeper Vine to attack a
chosen enemy, chasing it down until its time runs out.
-
Dire Wolf: Reduce amount of minions required from
10 to
7.
-
Bribe: Enemy minions killed around your
Dire Wolf grant a stack of
Bribe. Use 20 stacks to bribe a
Mercenary, does not work on bosses.
Level 7:
-
Raven: If Raven
kills an
enemy Hero, its
cooldown is
reset.
-
Creeper Vine: For
each second that an
enemy Hero is
poisoned by Creeper Vine,
Recover 1% of your
Maximum Mana.
-
Dire Wolf: Whenever a Dire Wolf is killed, you get
healed by
5% of your Maximum Health.
-
Quest: Each enemy minion killed by a
Dire Wolf permanently increases its
attack damage by
0.1%, each enemy Hero
takedown increases its
attack damage by
1%. Up to
50% bonus.
Level 10:
-
Shapeshift: Werewolf
-
Shapeshift: Werebear
Level 13:
-
Raven: Each attack successfully landed on an enemy Hero
heals you for
2% of your
Maximum Health.
-
Creeper Vine: Now
attacks all enemies in its area.
-
Oak Spirit: Now also makes nearby allied Heroes
reflect 3% of
damage taken back to their enemy.
-
Dire Wolf: Now
no longer has health, but has a
few seconds time limit instead.
Level 16:
-
Raven: Now holds 2 charges.
-
Creeper Vine: Activate again to
kill your Creeper Vine, causing it to
explode and deal
damage to all
enemies around it.
-
Oak Spirit: Now also increases the
Maximum Health of nearby allied Heroes by
5%.
-
Dire Wolf: Now
heals you for
50% of its damage.
Level 20:
-
Master Shape*****r: Get the
Heroic Ability you didn't choose at level
10, but they both share the same
100 seconds cooldown.
-
Master Summoner: Increase the duration of all of your summons by 30%.
-
Pack Leader: Increase the maximum amount of
Dire Wolfs to
4, and the maximum amount of
charges to
6. Enemy
Takedowns now grant
2 charges each.
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