Druid by Lynk

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Druid

By: Lynk
Last Updated: Mar 6, 2017
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Druid

Druid

health: 1584
hp regen: 3.3

mana: 500
mana regen: 3

auto attack range: 5.5
auto attack damage: 71
auto attack speed: 0.9 attack per second

Combat Trait

1
Cyclone armor (D)
cooldown: 18 seconds

Absorb 500 ability damage for 8 seconds.

Primary Abilities

1
Tornado (Q)
cooldown: 9 seconds
cost: 50 mana

Summon slowly wandering tornado to target area after 0.75 second. It deals 200 damage per second to all nearby enemies for 3 seconds
2
Fire storm (W)
cooldown: 7 seconds
cost: 40 mana

Crate wall of fire between points for 2 second dealing 180 damage directly when fist time contact and every 0.4 seconds staking damage over time effect that deals 68 damage over 5 seconds.
3
Dire beast (E)
cooldown: 13 seconds
cost: 50 mana
Call wolf that root enemy hero for duration of ability and pulls it to target location over 1 second and deals 150 damage.

Heroic Abilities

1
Hurricane (R)
cooldown: 70 seconds
cost: 75 mana

Summon hurricane around you it deals 50 damage per second for 6 seconds and slows enemies movement and attack speed by 30%.
2
Volcano
cooldown: 90 seconds
cost: 80 mana

Crate volcano to target area for 4.05 seconds it deals 120 damage every 1.35 second also stuns all heroes for 0.25 seconds.

Level 1 Talent

Wind Master

Quest(!): each time tornado deals damage to hero its radius is increased by .15%
Complete: after earning 30% radius it pulling slowly enemies to center of tornado.


Wall of fire

Quest(!): for each 200 damage done by fire storm increase it first hit damage by 2
Complete: after reaching 100 damage then also increase its widith and length by 20%.


Spirit beast

Dire beast summon spirit wolf for 5 seconds dealing 35 damage per second and slow by 25% for 1 second.

level 4 talent

Grasping vine
(can be toggle off/on 10 seconds cooldown)

if enemy cast root, stun or silence to you caster is rooted for 1.25 seconds.


Carrion vine

every time heroe die summon vine that poison all nearby enemies for 2 seconds poison deal 220 damage over 4 seconds and restore 5% health.


Leeching vine
(can be toggle off/on)

summon vines every 7 seconds. vines steal 2% health from all nearby heroes.

level 7 talent

Lightning storm

charge tornado with electricity dealing 38 damage to nearest targer every .5 second (lightning hits allways heroes but if there is no heroes in range it hits minions).


Burning wrath

Every .25 seconds fire storm increase target damage taken from fire storm burn by 5% for 5 seconds (up to 40%).


Raven

After casting dire beast summon raven that deals 50 damage every time you attackin target for next 5 attacks. also reduce direbeast cooldown by .3 per attack.

level 10 talent

Hurricane (Heroic)
cooldown: 70 seconds
cost: 75 mana


Summon hurricane around you it deals 50 damage per second for 6 second and slows enemies movement and attack speed by 30%. (you can cast move and attack while hurricane is active)


Fissure (Heroic)
cooldown: 90 seconds
cost: 80 mana

Crate fissures to target area for 4.05 seconds it deals 120 damage every 1.35 seconds also stuns all heroes for 0.25 second.

level 13 talent

Spirit of barbs
50 seconds cooldown

20% of enemy auto attacks deals damage to attacker for 15 seconds spirit have 450 health (Party buff).


Spirit of solar
50 seconds cooldown

every 3rd enemy auto attack misses for 15 seconds spirit have 450 health (Party buff).


Spirit of oak
50 seconds cooldown

Increase 15% maxium health and healing revive for 15 seconds spirit have 450 health (Party buff).

level 16 talent

Twister

summon 2 twisters instead of one tornado each twister deals 70% of tornado damage.


Grizzly bear

Dire beast summon grizzly bear instead of wolf. Dire beast damage is increased to 390 it knock back target instantly and stuns for 0.75 seconds.


Wild Fire

Fire storm spread wildly fire all across spread fire deals same damage as fire storm. Increase fire storm duration by 1 second.

level 20 talent

Strenght of the beast

Dire beast drag range increased by 40% also your ability power is increased by 6%


scale five hurricane (Hurricane)

Hurricane damage is increased to 60 and slow to 40%.


Armageddon (Volcano)

Meteors rains randomly from volcano each meteor deals 60 damage.


Tornado Armor

cyclone armor gives 30 armor for duration of ability.

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