Iron Hide (E) - Gains two charges that return at the same time. The shields Hp is reduced to 400 (from 600) per cast, But the shield can stack up to 800 hp.
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Tipping point (passive) 2 pts or below. while above 2 pts
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T1
Inheritance (passive) - Increases healing from globes by 30%.
!quest: collect 20 globes. Reward: Increases passive armor by 5.
Axe to scale (Q) - Savagery within Heals for 30% of the primary target dmg. With each point of savagery it heals for 7.5% less, but deals 7.5% bonus dmg.
does not heal for bonus dmg, is not retro active with pts
Wildling (Active) - Cd 15s. Causes the next 3 uses of savage within(Q) to cleave.
cleave overrides minion dmg and has slightly greater radius
T2
War Hound (E) - Dismount after Iron hide's shield has a 3.5s delay.
refresh does not begin until the delay is over
Natural swiftness (Z) - Increases mount speed by 10% and Storm fang has 100 more hp.
Wolf heart (Passive/E) - Reduces the cooldown of Iron skin by 3s. Each pt of Savagery grants Durotan 5% movement speed while on foot.
T3
Broken promise (active) - 30s cd. Instantly gain maximum Savagery pts, and receive 25% additional basic attack dmg while 4 pts are maintained.
Primary target
Clarity (active) 40s cd. Instantly removes all savagery pts. Savage within (Q) keeps its current cooldown reduction on its next cast but does not grant savagery.
The current cooldown reduction is calculated by how many pts were removed
Tempered (active) - 12s Cd, cd is reduced by 50% on gain. Two points of savagery are gained or lossed, with the next point.
go up two or down two, depending on which comes first
T5
savage (Q)
chieftain (W)
T6
Storm Fang (D) - Cd 30, Lounge
Storm Fang (D) - Cd 30,
Storm Fang (D) - Cd 30, AoE
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