Dwarven Mortar Team by Healing Mantra

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Dwarven Mortar Team

By: Healing Mantra
Last Updated: Nov 16, 2015
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Dwarven Mortar Team

Dwarven Mortar Team

Hard Base Level 10 Level 20 Level 30
Health 630 (+130) 1930 3230 4530
Health Regen 1,66 (+0,34) 5,06 8,46 11,86
Attack 44 (+17) 214 384 554
Attack Speed 0,83 0,83 0,83 0,83
Range 5,5 5,5 5,5 5,5

Combat Trait

1
Massive Weapon
Dwarven Mortar Team possess heavy weapon - their movement speed is reduced by 20% and their attack speed is lowered by 40%. However, their attack range is increased by 100% and their attacks are area of effect. Enemies further from the center take 50% damage. Mortar Team's attacks are ground-targeted.
Range: 1 (Radius of 100% damage) / 2,75 (Radius of 50% damage)

Primary Abilities

1
Cluster Bomb
Dwarven Mortar Team launches a bomb that explodes upon hitting target area, dealing 25 (+10 per level) damage to all enemies hit and spreading into three lesser bombs that hit random location within 2 units of impact point, each having 50% explosion radius and 100% damage of the main bomb.
Mana: 55
Cooldown: 11 seconds
Range: 11,5 (Cast Range) / 2 (Bomb Radius)
2
Bola Blast
Dwarven Mortar Team launches a bola in targeted straight line, dealing 12 (+4 per level) damage to all enemies it passes through and knocking them 4 units back. When the bola hits a hero, it will follow for it's full path. Then when the second enemy hero or a wall is hit, they become stunned for 1,2 seconds and take an additional 55 (+14 per level) damage.
Mana: 65
Cooldown: 13 seconds
Range: 11,5 (Path Length) / 0,75 (Bullet Width)
3
Flare
Dwarven Mortar Team shoots a flare that reveals surrounding area for 4 seconds. Reveals invisible units.
Mana: 25
Cooldown: 30 seconds
Range: 30 (Cast Range) / 8 (Detection Radius)

Heroic Abilities

1
Apocalypse
Dwarven Mortar Team overdrive their mortar for 6 seconds. When this lasts, their attack speed is increased by 100% and their basic abilities cost no mana and have cooldown reduced by 80%.
Mana: 85
Cooldown: 75 seconds
2
Rubble Shot
Dwarven Mortar Team launches a bomb that explodes when collided with an enemy Hero or reaching it's maximum range, dealing 120 (+19 per level) damage to all enemies hit, stunning them for 1,5 seconds, knocking them 5 units away and creating an obstacle for 5 seconds.
Mana: 100
Cooldown: 90 seconds
Range: 11,5 (Bullet range) / 1 (Bullet Width) / 2,5 (Explosion Radius and Obstacle Size)

Tier 1 Talents

Power Shells: Damage dealt to non-heroic targets increased by 15%.

Bound to Death: When the stun from Bola Blast occurs, damage is increased by 30%.

Frag Bomb: Enemies hit by main Cluster Bomb are knocked up for 0,5 seconds.

Inferno Bomb: Radius of lesser Cluster Bombs increased by 25%.

Block

Tier 2 Talents

Vampiric Assault

Empowered Shells: Damage dealt with attacks increased by 15%.

Vorpal Bullets: Bullet speed increased by 25%.

Refunding Bolas: When stun from Bola Blast occurs, restore 50 mana and reduce cooldown of this ability by 3 seconds.

Tier 3 Talents

Bright Flare: Increases radius of Flare's reveal by 25%.

Artillery Momentun: Cooldowns of your abilities are reduced by 0,5 seconds for each enemy hit by your attacks.

Dwarven Resistance: Duration of Slows, Roots and Stuns on Dwarven Mortar Team reduced by 50%.

Tier 4 Talents

Apocalypse: Dwarven Mortar Team empowers themselves, greatly increasing their attack speed and reducing mana cost and cooldowns of their abilities.

Rubble Shot: Dwarven Mortar Team launches a bomb that deals medium damage, stuns, knocks enemies back and creates an obstacle.

Tier 5 Talents

Giant Slayer: Your attacks deal bonus damage to heroes equal to 1,5% of their max Health  (0,75% max Health to enemies within the outer area).

Constant Fire: Attack speed penalty from Massive Weapon reduced to -20%.

Master Flare: Flare's mana cost removed and duration extended by 1,25 seconds.

Crippling Bolas: Enemies damaged by Bola Blast have their movement speed reduced by 95% decaying over 1,5 seconds.

Tier 6 Talents

Stunning Barrage: Enemies damaged by your attacks ares stunned for 0,5 seconds (0,25 seconds for enemies within outer area).

Lethal Flare: Enemies within 1,5 units of Flare's impact point are Vulnerable for 4 seconds.

Cluster Barrage: Increases number of lesser bombs from Cluster Bomb by 2.

Blast Wave: Main Cluster Bomb now knocks enemies hit 2,75 units back, while lesser bombs knock 1,75 units back.

Sprinter Mortar: Removes movement speed penalty from Massive Weapon. Also decreases power of slows affecting you by 35%.

Tier 7 Talents

Rain of Death: When Apocalypse is active, you are immune to disables and your bullets are 50% faster.

Rubblemaker: Increases radius and range of Rubble Bomb by 60%. Also allows you to detonate it earlier by casting this ability second time.

Nexus Frenzy

Nexus Bombs: Increases attack damage by 20% and splash radius from Massive Weapon by 20%.

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