Once the mastermind behind the reconstruction of the city of Stormwind, the betrayed Edwin VanCleef holds nothing but malice towards the leaders of the great city. His city. Banished after instigating riots which lead to the Queen's death, VanCleef organized the Defias Brotherhood; a ruthless band of cutthroats and mercenaries. His search for vengeance drove him to the Nexus.
Combat Trait
1
Backstab
Trait:
Edwin VanCleef does 20% bonus damage if attacking an enemy from behind.
2
Vanish
Activate:
Edwin VanCleef instantly becomes invisible, lasting 8 seconds. Damage to VanCleef will not reveal him for the first 2.5 seconds.
Cooldown: 45 seconds
Primary Abilities
1
Sinister Strike
Activate:
VanCleef strikes a target, dealing 65+ 17*hero level damage, and marking them for 2 seconds.
Striking a marked target reduces the Cooldown on VanCleefs basic abilities by .5 seconds
Cooldown: 5 seconds.
2
Blade Flurry
Activate:
VanCleef's next 3 basic attacks gain 100% attack speed, and 20+10*hero level bonus damage, with the third hitting for 150% damage in a cone in front of him.
While this move is on cooldown (starts when activated), VanCleef's basic attacks gain Cleave, dealing 30% damage to nearby enemies.
Cooldown: 9 seconds
3
Shadowstep
Activate:
Instantly appear behind enemy target, rooting the target for .5 seconds, and increasing attack speed by 25% for 5 seconds
While this move is on cooldown, gain 10% movement speed
Cooldown: 13 seconds
Heroic Abilities
1
Ambush
Activate:
VanCleef hauls back (causing a very brief delay) and strikes the target enemy Hero dealing 100 + 25*hero level damage. Deals 300% damage when attacking from behind. If Attacking from stealth, deal an additional 30% damage.
Cooldown is halved if target is killed.
Cooldown: 30 Seconds
2
Defias Brotherhood
Activate:
Summon Defias bandits that mirror your attacks and abilities. Bandits deal 20% of your damage dealt with each attack and ability, as well as increase the duration of sinister strike's Mark and Shadowstep's Root by 20% per bandit.
Lasts for 8 seconds
Cooldown: 45 seconds - Gain 1 bandit every 45 seconds, for a max of 2 bandits
Level 1
- Block
- Greater Flurry: 3rd hit of Blade flurry range increased by 20%
- Bribe
- Regeneration master
- Seasoned marksman.
Level 4
- Ruthless: Sinister strike - If VanCleef strikes an opponent from behind, gain 20% movement speed for the duration of the mark.
- Reaching Strike: Sinister strike gains 20% range
- Crippling Flurry - Targets hit by Blade flurry's 3rd hit are slowed by 20 % for 3 seconds
- Vampiric Assault
Level 7
- First-Aid
- Follow-through
- Clean get-away: Vanish removes movement impairing effects
- Surprising strike: Sinister strike does 20% more damage when used from Stealth
Level 10
- Ambush
- Defias Brotherhood
Level 13
- Slice and Dice: Attack speed duration on shadowstep increased to 7 seconds
- Roofwalker: Shadowstep is no longer targeted or roots, and instead instantly stealths VanCleef
- Sprint
- Giant killer
Level 16
- Coldblood: Your next basic ability can Critically hit, dealing an additional 70% damage. Cooldown, 25 seconds
- Dual Strike: Can re-cast sinister strike again within 3 seconds for 50% damage.
- Blood for blood
- Preparation: refresh Vanish's cooldown.
level 20
- Killing Spree: Killing an enemy with Ambush instantly activates VanCleef's Vanish. This ability is separate from his trait, and has no cooldown
- Lapdogs, All of You: Can hold up to 3 bandits, and increases their duration to 12 seconds
- Bolt of the Storm
- Nexus Blades
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