"Science wins again!"
A brilliant young scientist researching alien technologies for the Terran Dominion. He found himself on the wrong side of the war between the government and the colonists he oppressed when he learned that his discoveries were being turned into weapons of war through horrific human experimentation. Unable to convince his colleagues to change their ways, he destroyed his research and fled, becoming a fugitive from the Dominion's corrupt justice. Hunted, he was rescued by Jim Raynor and came to join his Raiders as their science adviser and technical support. Proving invaluable by spending his time in the lab upgrading and inventing devices they needed to oppose the Dominion. After being pulled into the Storm, Egon has continued to tinker, constantly perfecting the tools that allow him and others to continue their fight.
Notes:
Egon is a flexible character who has not one, not two, but three skill bars to switch between. These are accessed through the D and Z keys and set up so that Egon can get from any one of his three options to any other at any given time (minus the brief cooldown which prevents him from switching too rapidly). Although each of these bars has its own distinctive flair, helped along by a trait passive that changes for each, they all help Egon fulfill the role of support. Each offering a healing skill, a damaging skill, and a utility skill to deploy so that Egon switches between flavors of support rather than completely different roles.
Modes:
-[NA] Nano-Assembler (Default). Attacks with a ranged grenade launcher. A mode for cobbling together helpful machines. It features long-lasting skills with persistent impact with cooldowns divided into multiple charges. Its ability to set up defenses that pay off over time should be suited for pushing lanes and taking camps but struggle to have an immediate effect in a fight.
-[HE] High Energy (Trait). Attacks with a cutting laser beam. A mode of shields and excited particles. It features big, splashy effects from powerful skills. Its high damage and raw power should be well-suited to heavy fighting but come at the cost of expensive skills with lengthy cooldowns.
-[XS] Exo-Skeleton (Mount). Attacks in melee, with robotic waldo limbs. A mode for enhancement by mechanical means. It features quick, spammable skills with low cooldowns and effects that hamper opponents while helping Egon swiftly get around the battlefield. Its should be used to survive, offering excellent protection for Egon but lacking the ability to offer such help to others.
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