Level 1
[Q] Mounting Plasma
Regeneration Globes restore 50% more mana.
? Quest: Collecting a Regeneration Globe increases Plasma Shield's value by 1% up to 20%.
? Reward: After collecting 20 Regeneration Globes, Plasma Shield's value is increased by an additional 10%.
? Reward: After collecting 30 Regeneration Globes, Plasma Shield's value is increased by an additional 10%.
[W] Psi-Infusion
Psionic Storm restores 1 mana every time it hits a non-structure enemy.
? Quest: Damage enemies with Psionic Storm.
? Reward: After hitting 250 enemies, Psionic Storm's radius is increased by 10%.
? Reward: After hitting 500 enemies, Psionic Storm's radius is increased by an additional 15%.
? Reward: After hitting 750 enemies, Psionic Storm's radius is increased by an additional 15%.
? Reward: After hitting 1000 enemies, Psionic Storm's damage is increased by 20%.
[1] Resonation
Attacking enemy heroes with Distortion Beam restores 12 mana per second.
? Quest: Attack enemy heroes with Distortion Beam.
? Reward: After attacking enemy heroes for 20 seconds, Distortion Beam's duration is increased by 2 seconds.
? Reward: After attacking enemy heroes for 30 seconds, Distortion Beam's slow stacks up to 30%.
? Reward: After attacking enemy heroes for 40 seconds, Distortion Beam's slow stacks twice as fast.
? Reward: After attacking enemy heroes for 50 seconds, Distortion Beam's range is increased by 1.
Level 4
[Q] Plasma Ablation
Plasma Shield absorbs all excess damage when it breaks.
Plasma Shield grants its target 25 armor for 2 seconds after breaking or expiring.
[Q] Khala's Embrace
Plasma Shield heals its target for 2% of their maximum health every second it remains.
After 4 seconds, Plasma Shield heals its target for 50% of the shield's remaining health.
[Q] Templar's Vigor
Plasma Shield heals its target for 10% of all damage dealt by its target and Tassadar.
Level 7
[Trait] Mental Acuity
? Quest: Hero kills reduce the cooldown of Oracle by 3 seconds, up to 15 seconds.
? Reward: After killing 5 enemy heroes, Oracle's vision range bonus is increased to 125%.
[Q] Psionic Stability
Plasma Shield's duration is increased by 2 seconds.
? Quest: Block 12,000 damage dealt to allied heroes with Plasma Shield, including all damage blocked so far.
? Reward: Plasma Shield no longer expires and lasts until destroyed.
[W] Resonation
Psionic Storm slows enemies by 20%.
Psionic Storm increases allies' movement speed by 20%.
[Passive] Psionic Projection
Increases the cast range of Plasma Shield and Psionic Storm by 40%.
Level 13
[Trait] Adun's Wisdom
Tassadar's basic abilities cooldown 50% faster while Oracle is active.
[Q/W] Plasma Surge
Allies with Plasma Shield regain 100 shields every 0.5 seconds while they are within Psionic Storm's radius.
[E] Deep Shift
Increases Phase Shift's duration to 3 seconds and movement speed bonus to 40%.
[1/Active] Nullification
Distortion Beam reduces its target's damage by 25%.
Activate to reduce a target enemy hero's damage by 50% for 4 seconds.
Nullification's and Distortion Beam's damage reductions do stack.
Level 16
[Q] Shield Battery
Plasma Shield now has 3 charges, but its cooldown is increased to 12 seconds. All charges are restored by the cooldown.
[W] Phase Disruption
Enemy heroes within Psionic Storm's radius lose 25 physical armor.
[W] Intensifying Plasma
Psionic Storm's damage now increases by 15% every 0.5 seconds.
Psionic Storm's duration does not decreases while there is an allied or enemy hero within its radius.
[1] Prismatic Alignment
Distortion Beam deals additional damage to enemy heroes equal to 0.75% of their maximum health.
Level 20
[Trait/Basic Attacks] Fury of the Khala
Increases Psi Blast's attack range by 2.
While Oracle is active, Psi Blast attacks against enemy heroes cast Psionic Storm at the target's location for free.
[Trait/1] Prismatic Link
Distortion Beam now chains to up to 2 additional enemies within 4.5 range for 50% of the damage and slow amount.
Distortion Beam instantly slows enemies by 40% while Oracle is active.
[R1] Force Barrier
Increases the cast range of Force Wall by 100%
Increases the duration and cooldown of Force Wall by 50%.
Force Wall now has 2 charges with a 5 second cooldown between uses.
[R2] Astral Presence
Astral Projection now puts Tassadar in Stasis for its duration.
The projection's basic ability cooldowns are reduced by 50%.
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