Executus by Wersus

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Executus

By: Wersus
Last Updated: Jan 1, 2022
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Executus

Molten Core Majordomo

Combat Trait

1
Insidious Fire
Passive

Dealing Damage with Basic Attacks and Abilities within 3 Seconds of each other to the same Enemy Hero, makes them Explode for 140 ( +4% per Level) Damage, Dealing the same Damage to nearby Enemies. This Effect has a 6 Second Cooldown per Enemy Hero.

Primary Abilities

1
Molten Ray
Active
Cooldown: 9 Seconds


Vector Target to Deal 90 ( +4% per Level) Damage in line and after 1 Second, Deal an Additional 180 ( +4% per Level) Damage to Enemies on that same line.
2
Incinerate
Active
Cooldown: 9 Seconds


Deal 60 ( +4% per Level) Damage per Second to chosen Enemy Hero every Second for as long as they are in this Ability's Range.
3
Ring Of Fire
Active
Cooldown: 14 Seconds


Summon a large Fire Ring around you. After 1 Second, Fire Ring closes in on you, Dealing 120 ( +4% per Level) Damage to Enemies hit and slightly Knocking them Back towards you. This effect triggers only once on Enemies per use.

Heroic Abilities

1
Meteor
Active
Cooldown: 80 Seconds


After 1.5 Seconds, Meteor falls on the chosen Location, Enemies hit in the center are Stunned for 1.5 Seconds and Take 900 ( +4% per Level) Damage. Enemies in the outside circle are Knockbacked and Take 300 ( +4% per Level) Damage. Global Range.
2
Volcano
Active
Cooldown: 90 Seconds


Channel Volcano on chosen Location for up to 8 Seconds. Volcano emerges on chosen Location, Knocking back all Enemies hit on that Location and Dealing 150 ( +4% per Level) Damage to them. Area affected by volcano becomes impassable. Every 2 Seconds of channeling, volcano ejects 16 Molten Lava Rocks on Random nearby Locations, each Dealing 150 ( +4% per Level) Damage and Stunning Enemies hit for 0.5 Seconds. Long Range.

Talents

Level 1

[Active]Fireball-
Deal 60 ( +4% per Level) Damage to first Enemy hit and 30 ( +4% per Level) Damage to Enemies around them. If you hit Enemy Hero, Reduce the Cooldown to 1.5 Seconds. Cooldown is 10 Seconds.
Quest: Increase the Damage of [Active]Fireball by 1 for every Enemy Hero hit.

[Active]Molten Trident-
Your next Basic Attack is Ranged and Deals 200% Increased Damage. Dealing Damage with Basic Attacks Reduces the Cooldown of this Ability by 3 Seconds. Cooldown is 30 Seconds.

[Passive]Long Fuse-
Increase the Duration of [Passive]Insidious Fire's primary Effect from 3 to 6 Seconds.

Level 4

[Passive]On Fire-
Quest: Takedowns Increase your Damage by 2.5%, this has no Stack limit. Lose all Stacks upon death.

[Passive]Motivated Destruction-
Increase your Basic Attack Speed by 20%. Enemy Hero Takedowns Increase your Basic Attack Speed by an Additional 40% for 6 Seconds. Requires Level 1 Talent for [Active]Molten Trident.

[Q]Throwing Flame-
Increase [Q]Molten Ray's Range by 30% and its length by 15%.

[E]Hot Zone-
Increase [E]Ring Of Fire set Range and Knockback Distance by 25%.

Level 7

[Passive]Power Boom-
Increase Explosion Area of [Passive]Insidious Fire by 50%.

[Passive]Merciless Cleaver-
Your Basic Attacks now Deal Additional 100% Damage over 3 Seconds and they Cleave. Requires Level 1 and Level 4 Talents for [Active]Molten Trident.

[Q]Silence Mortal!-
[Q]Molten Ray now Silences Enemies Damaged for 1 Second.

[W]Melt Down-
[W]Incinerate now Slows Enemy Movement Speed by 40%. Additionally, it has 2 Charges now.

Level

[R]Meteor-
After 1.5 Seconds, Meteor falls on the chosen Location, Enemies hit in the center are Stunned for 1.5 Seconds and Take 900 ( +4% per Level) Damage. Enemies in the outside circle are Knockbacked and Take 300 ( +4% per Level) Damage. Global Range. Cooldown is 80 Seconds.

[R]Volcano-
Channel Volcano on chosen Location for up to 8 Seconds. Volcano emerges on chosen Location, Knocking back all Enemies hit on that Location and Dealing 150 ( +4% per Level) Damage to them. Area affected by volcano becomes impassable. Every 2 Seconds of channeling, volcano ejects 16 Molten Lava Rocks on Random nearby Locations, each Dealing 150 ( +4% per Level) Damage and Stunning Enemies hit for 0.5 Seconds. Long Range. Cooldown is 90 Seconds.

Level 13

[Active]Soulburn-
Deal 60 ( +4% per Level) Damage to chosen Enemy Hero, Reduce their Armor by 25 and their Healing Received and Damage by 50%. Every 100 Damage you Deal Reduces the Cooldown of this Ability by 1 Second. Cooldown is 60 Seconds.

[Passive]Consuming Flame-
Increase Area of [Passive]Insidious Fire by 30% and Heal for 30% of the Damage Dealt with [Passive]Insidious Fire.

[W]Everlasting Fire-
Increase [W]Incinerate's Range by 20% and Heal for 40% of the Damage Dealt with it.

Level 16

[Passive]Appetite For Destruction-
Triggering [Passive]Insidious Fire Increases your Basic Attack Speed by 60% and your Movement Speed by 30% for 3 Seconds.

[Q]Double Eruption-
[Q]Molten Ray now Deals Damage after 2 Seconds as well as after 1 Second.

[E]Explosive Start-
[E]Ring Of Fire now comes in two waves. First wave expands from you, Dealing Damage and Knocking Enemies away from Executus, and after 1 Second, Second wave comes to Executus, Dealing Damage to Enemies on the way and Knocking them towards Executus. Same Enemies can be hit by both waves.

Level 20

[R]Apocalyptic Impact-
[R]Meteor now falls after 0.75 Seconds and upon impact, it sends a Shockwave that grows and Deals 150 ( +4% per Level) Damage to Enemies hit.

[R]Fiery Catastrophe-
[R]Volcano is no longer channeled, it's full effect is executed trough 8 Seconds.

[Passive]Flaming Wrath-
[Passive]Insidious Fire now has no Passive Cooldown between its Effects.

[Passive]Firelord's Chosen-
You now burn nearby Enemies for 100 ( +4% per Level) Damage every Second and leave behind your tail a Fiery Trail that lasts for 3 Seconds that Deals 80 ( +4% per Level) Damage to Enemies that walk over it. Using Abilities Doubles this Damage.

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