Fandral by LittleMoxie

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Fandral

By: LittleMoxie
Last Updated: Jun 14, 2019
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Fandral

Archdruid of the Flame

Role: Ranged/Melee Assassin | Difficulty: Hard
Fandral is a versatile assassin able to change his play-style based on the flow of battle.

Combat Trait

1
Feral Form
D | Active | Cooldown: 1.5 seconds

Activate to change into Fandral's Cat Form, granting him new abilities and turning him into a Melee Assassin that uses Energy instead of Mana.


Reactivate this ability again to change into Fandral's Normal Form.

Primary Abilities

1
Sunfire
Q | Active | 60 Mana | Cooldown: 10 seconds

Fandral charges a quick beam of solar light in a line, burning the first enemy Hero hit for 95 damage and then an additional 185 damage over 6 seconds.
2
Flame Rake
Q | Active | 30 Energy | Cooldown: 5 seconds

Fandral rake all enemies in a wide cone in front of him for 110 damage and an additional 110 damage over 3 sec.

While stealthed, Flame Rake will also stun the target for 0.75 seconds, and deal 20% more damage on the initial hit.
3
Firelord's Wrath
W | Active | 70 Mana | Cooldown: 8 seconds

Fandral call forth the power of Ragnaros to smite enemies in a target area after a brief delay, dealing 155 Damage and slowing their Move Speed by 40% for 2 seconds.

Enemies affected by Sunfire explodes, applying Sunfire to nearby enemies.
4
Burning Pounce
W | Active | 40 Energy | Cooldown: 6 seconds

Fandral pounce at a target location, dealing 206 damage over 4 seconds to all enemies within the area.

Burning Pounce trigger no cooldown when cast from a bush or stealth.
5
Fiery Rejuvenation
E | Active | 40 Mana | Cooldown: 15 seconds

Activate to heal Fandral for 128 Health and grant him 20% increased Attack Speed over 5 seconds. While active, nearby enemies take 32 damage per second over the duration.
6
Prowl
E | Active | 25 Energy | Cooldown: 8 / 1.0 seconds

Fandral disappear from sight, becoming Stealthed, gaining 25 Armor. For the first second, Fandral is Unrevealable and can pass through other units. Remaining stationary for at least 1.5 seconds, while Stealthed grants Invisible.


The stealth breaks when changing Form.

Heroic Abilities

1
Burning Tether
R | Active | 75 Mana | Cooldown: 90 seconds

Fandral creates a tether between himself and a enemy Hero or ally. If the target is an enemy, they take 280 Damage over 8 seconds. While the tether is active, enemies in between you and your target take 35 damage per second. The tether breaks if Fandral and the target moves too far apart.


Requires Normal Form. The tether persist when changing Form.
2
Wild Charge
R | Active | 30 Energy | Cooldown: 15 seconds

Fandral charges in a target direction, dealing 310 damage to the first enemy Hero hit. If Wild Charge dealt lethal damage, its cooldown is reset and the Energy cost is refunded.


Requires Cat Form.

Special Mount

1
Dash
Z | Active | 25 Energy | Cooldown: 30 seconds

Activate to gain 20% increased Move Speed for 10 seconds. Usable in stealth.


Requires Cat Form.

Level 1 Talents

Level 4 Talents

Level 7 Talents

Level 10 Talents

Level 13 Talents

Level 16 Talents

Level 20 Talents

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