Fandral Staghelm by Fash

0 Votes
Rating Pending

Fandral Staghelm

By: Fash
Created: Nov 23, 2017
Quick Share

Fandral Staghelm

Majordomo

Fandral is a versatile spellcaster who can turn into a cat to get close and personal and can excel at lane clear and single-target damage by going into a frenzy.

Combat Trait

1
Archdruid of the Flame
Frenzy:
Gain 40% attack speed and 20% spell and attack damage for 3 seconds.
Cooldown: 12 seconds

Choose Two:
Fanral picks two talents at each level, except for 10 and 20.

Ragnaros' Power:
Fandral does not use mana.

Primary Abilities

1
Lava Hurl
Hurl a wave of lava at an enemy, doing 180 (+4% per level) damage to it, and half to all enemies in between. Has a 2% chance to do 5x damage.

Cooldown: 10 seconds
2
Kneel to the Flame!
Set a fireball down, doing 12 (+4% per level) damage per second to all enemies nearby. for 5 seconds. After those 5 seconds, the fireballs explode, doing 100 (+4% per level) damage to all enemies nearby. 2 charges.

Cooldown: 6 seconds
3
Cat Form
Turn into a Cat. As a cat, your basic attacks do 50% more damage and cleave for 50% damage and your movement speed is increased by 20% (You also gain new abilities that I have put onto the 4, 5, and 6 slots but go on Q, W, & E)

Cooldown: 5 seconds
4
Leap
Leap to a enemy hero over 1 second, dealing 170 (+4% per level) damage and stunning the target for 1.5 seconds.

Cooldown: 4 seconds
5
Howl
Gain 50% attack damage for 10 seconds and give nearby allies half of that bonus for 8 seconds.

Cooldown: 25 seconds
6
Human Form
Revert back to a human, doing 50% less damage on basic attacks but having them be ranged. (Also regaining 1, 2, 3 abilities)

Cooldown: 5 seconds

Heroic Abilities

1
Searing Seeds
Implant seeds in all enemy heroes, doing 53 (+4% per level) damage per second until it grows. Each seed takes varying time (2 seconds + 1 second per every 1000 (+40 per level) enemy maximum health) to grow. When it finishes growing, it erupts, doing 285 (+4% per level) damage in a circle around and to the target.

Cooldown: 65 seconds
2
Fiery Cyclone
Make all enemy heroes in a circle unable to act for 3 seconds, but they have 90% armor for those 3 seconds. When they are able to act, they take 100 (+4% per level) damage
Cooldown: 35 seconds

Special Mount

1
Hawk Form
Gain 50% movement speed, and you are immune from minion damage. Change out after taking or dealing damage.

talents

1.
Ragnaros' Haste: You move 10% faster.
Sprint: Gain an additional 20% movement speed for the first 2 seconds after entering Cat Form.
Wings of Flame: When exiting Hawk Form, do 30 (+4% per level) damage around you.
Flame-Filled Regeneration: You regenerate health 30% faster as a hawk.

4.
Flame Manipulation: You can press W to control Kneel To The Flame's fireballs, moving at 60% speed.
Demoralizing Howl: Howl also affects enemies, lowering their basic attack damage by 40% for 2 seconds.
Flame Kitty: In Cat Form, you do 20 (+4% per level) damage per second to nearby enemies.
Overpowering Lava: Repeatable Quest: Killing an enemy minion with Lava Hurl permanently increases Lava Hurl's damage by 0.1, while hitting a hero permanently increases its damage by 2.

7.
Powerful Leap: Leap does half damage to nearby enemies and slows them by 20% for 1.5 seconds,
Long Leap: Leap has 30% greater range.
High Leap: While Leaping, you are immune.
Quick Leap: Reduce time in air to 0.25 seconds.

10.
(See above)

13.
Cowardice: When changing into human form, gain Unrevealable for 2 seconds.
Prowler: After 3 seconds without doing/taking damage in Cat Form, gain Stealth. Your next basic attack does 40% more damage.
Lava Lane: Lava Hurl now is as wide as a lane, but now can only be used on lanes.
Wide Lava: Lava Hurl's Width and Range is increased by 30%.

16.
Triple Trouble: Kneel to the Flame now has 3 charges, but its cooldown is increased by 2 seconds.
In Memory of Valstaan: Frenzy now lasts 6 seconds and increases basic attack damage by 20% more.
Anger Problems: Frenzy is always going on, but it only gives 10% to all bonuses.
Powerful Flame: Human Form basic attacks do 50% more damage. (25% less than cat form now)

20.
Slow Seeds: The seeds take 2x longer to grow, and do 35% more damage per second.
Master of Wind: Fiery Cyclone now randomly blows enemies hit around (within space of keeps and core) and its cooldown is reduced by 10 seconds.
All Will Burn: Quest: Have 300 minions die nearby. (Previous progress counts) Reward: Your abilities instantly kill minions, and you gain 20% spell power.

general gameplay

Use Lava Hurl and Kneel to the Flame! to lane-clear.
Use Howl to push with minions.
Use Leap to set up damage for heroes.
Use Frenzy to unleash tons of damage to anything.

which heroic?

Pick Searing Seeds if you want to damage heroes, especially tanks.
Pick Fiery Cyclone to disable the enemy team or give yours a chance to come back.

Strengths and Weaknesses

Strengths
Has double talents for more versatility
Amazing wave-clear
Great heroics
Strong early game
Great for pushing

Weaknesses
Has no self-sustain
Can't do much single-target damage
Easily ganked
Has weaker late game
Bad in team fights

Battlegrounds

Overall, very strong on Spider Queen, weaker on team-fight focused maps.

Quick Comment

You need to log in before commenting.

[-] Collapse All Comments

Sort Comments By
Loading Comments...
Load More Comments

HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.

Copyright © 2019 HeroesFire | All Rights Reserved